Disclaimer: I know I am a newb so NO FLAMING!
Tie intercepter skins...
Moderator: Moderators
-
Monkeyshine
- Recruit Womprat Killer
- Posts: 5
- Joined: Sat Jan 24, 2009 8:01 pm
Tie intercepter skins...
I was sitting at my computer and thought. Hey, why dont you reskin the tie interepter! So, I grabed the imp folder from assets. I looked in the msh sub folder and couldnt find the tie intercepter TGA files. Where do I find them!
Disclaimer: I know I am a newb so NO FLAMING!
Disclaimer: I know I am a newb so NO FLAMING!
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Tie intercepter skins...
The TIE Interceptor uses the TIE Fighter's texture.
Because it's a handy tool and something you'll need to learn how to do anyway, I would suggest downloading a hex-editor (I like XVI32). You can use a hexeditor to open a mesh (.msh) file and search for the texture(s) it uses (.tga files). That way, you can know what to retexture, even if the name doesn't immediately make it apparent.
Because it's a handy tool and something you'll need to learn how to do anyway, I would suggest downloading a hex-editor (I like XVI32). You can use a hexeditor to open a mesh (.msh) file and search for the texture(s) it uses (.tga files). That way, you can know what to retexture, even if the name doesn't immediately make it apparent.
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: Tie intercepter skins...
Two other programs that tell you what TGAs the model uses are the MSH Viewer and Notepad, although I don't reccommend either for hex-editing.
-
obiboba3po
- 2008 Most Technically Challenging Avatar
- Posts: 2376
- Joined: Tue Feb 12, 2008 7:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: NJ, USA
Re: Tie intercepter skins...
yup very useful way to find tga'sMaveritchell wrote:The TIE Interceptor uses the TIE Fighter's texture.
Because it's a handy tool and something you'll need to learn how to do anyway, I would suggest downloading a hex-editor (I like XVI32). You can use a hexeditor to open a mesh (.msh) file and search for the texture(s) it uses (.tga files). That way, you can know what to retexture, even if the name doesn't immediately make it apparent.
