Crashing but no severity 3 errors
Posted: Mon Jan 09, 2012 11:53 am
by Noobasaurus
I'm trying to clean up Gamorrean Attack a bit before posting an update, but before I do that I need to solve my crashes. There aren't any severity 3 errors.
On a different mode the crash was "No free blocks left" but I'll address that later. Anyone know what is causing this crash?
Hidden/Spoiler:
Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
Memory pool "ClothData" set item count after being allocated
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1a_end_upper' [de52d637]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1b_upper' [a255b198]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1a_end_upper' [de52d637]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1b_upper' [a255b198]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (d6c288e8)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (6616778a)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ef255e37)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c3a9860f)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (d6c288e8)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (6616778a)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ef255e37)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c3a9860f)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\EntitySoldier.cpp(10471)
Soldier mando_guard has geometry collision
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\EntitySoldier.cpp(10471)
Soldier mando_guard has geometry collision
uf_updateClassIndex(): Added class: gam_inf_gamorreanguard
uf_updateClassIndex(): Added class: gam_inf_elite
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
uf_updateClassIndex(): Added class: imp_inf_enfo
uf_updateClassIndex(): Added class: imp_inf_hevweapman
uf_updateClassIndex(): Added class: imp_inf_spesh
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
uf_updateClassIndex(): Already know class: gam_inf_gamorreanguard
utility_functions2: ReadDataFile(): This map's code, mode: gaa gaa_conquest
Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(553)
Texture 'sky_yav2' [f4fa28f1] uses 2.00 MB
Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(553)
Texture 'sky_yav2' [f4fa28f1] uses 2.00 MB
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'cis_weap_inf_bluefly' is not localized for stats page
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'tur_weap_laser_auto' is not localized for stats page
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
ID=38dcbb41: trying to replace "myg1_bldg_med_spiral" with "myg1_bldg_med_spiral1"
C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
Memory pool "ClothData" set item count after being allocated
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1a_end_upper' [de52d637]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1b_upper' [a255b198]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1a_end_upper' [de52d637]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SoldierAnimationData.cpp(249)
SoldierAnimationData[0b9f966b]::Animation[stand_attack1a]::BlendTimeTo: unknown anim 'stand_attack1b_upper' [a255b198]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (d6c288e8)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (6616778a)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ef255e37)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c3a9860f)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (d6c288e8)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (6616778a)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ef255e37)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c3a9860f)!
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\EntitySoldier.cpp(10471)
Soldier mando_guard has geometry collision
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\EntitySoldier.cpp(10471)
Soldier mando_guard has geometry collision
uf_updateClassIndex(): Added class: gam_inf_gamorreanguard
uf_updateClassIndex(): Added class: gam_inf_elite
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
uf_updateClassIndex(): Added class: imp_inf_enfo
uf_updateClassIndex(): Added class: imp_inf_hevweapman
uf_updateClassIndex(): Added class: imp_inf_spesh
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
Team missing class "" (check the side's .req file)
uf_updateClassIndex(): Already know class: gam_inf_gamorreanguard
utility_functions2: ReadDataFile(): This map's code, mode: gaa gaa_conquest
Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(553)
Texture 'sky_yav2' [f4fa28f1] uses 2.00 MB
Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(553)
Texture 'sky_yav2' [f4fa28f1] uses 2.00 MB
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'cis_weap_inf_bluefly' is not localized for stats page
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'tur_weap_laser_auto' is not localized for stats page
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
ID=38dcbb41: trying to replace "myg1_bldg_med_spiral" with "myg1_bldg_med_spiral1"