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The new kamino and bonta eve maps, not so good
Posted: Fri Jul 29, 2005 11:58 pm
by Guest
well lets start wit the kamino maps
1 the clones get stuck in the center to often, the map s a tad to big, even for my tastes
2maps too big
it jst doesnt give me that good delel when i play it
boontaev as a majoer downer for me
i felt alone
the bots were to stupid to do anything
if u download your map, u better mainly play online cause the bots reallty suck
the sarlac LOL, u can go in it, all the wy to the bottem and blow yourself out of it LOL
i was amazed of the briliant cannyon feel, it felt jt like u were in a real canyn, and if u take a ship to thetop, the feel that your looing into a real cannyon is really nic
the pintguns, nice idea but all they r are yellow and red bolts, need to make them a cricle or have splach effects
bots jst stand round
nice idea, but the bots and the lack of a challenge takes this map to a ten to a 5
improve the bots!!!!
Posted: Sat Jul 30, 2005 12:00 am
by Kyross
Mom says I have to cut the grass tomorrow so I don't know if I'll be on at 12.
Posted: Sat Jul 30, 2005 12:00 am
by Guest
2???
Posted: Sat Jul 30, 2005 12:01 am
by Guest
how bout two, yeah, im now on every single popular forum
Posted: Sat Jul 30, 2005 12:03 am
by NegativeSmiley
Well the Tatooine map was definatly designed for playing around. Althought it would be nice to race bots I could still care less. Usually im playing it with a few friends and its a complete blast. I think the map was definatly meant more as a Stunt map for single player and a race/stunt/paintball map for Multiplayer. So I don't mind the bots at all and I don't even think they should be there. There should be tons of tuskens though.
Posted: Sat Jul 30, 2005 12:04 am
by Kyross
Jabba loves lava
Total Posts: 872
Member Since: 12/04 Date Posted: Jul 29, 2005 06:12 PM
REPLY
starkiller, you should go to Gametoast. Better website, more updates, and nicer people
--
Now you all know who to kill.
Posted: Sat Jul 30, 2005 12:06 am
by Guest
LOL, so 2:00 then???
wait, which forum u get that, u sign up yet
Posted: Sat Jul 30, 2005 12:07 am
by NegativeSmiley
LOL

that was mean...
Posted: Sat Jul 30, 2005 12:09 am
by Guest
kyros, rply???
Posted: Sat Jul 30, 2005 12:10 am
by Guest
aww, his meesenger says hes nolonger on the net
Posted: Sat Jul 30, 2005 12:10 am
by Kyross
I may make it on by 2.
Posted: Sat Jul 30, 2005 12:11 am
by Guest
hey, ur msn messenger says your offline
Posted: Sat Jul 30, 2005 12:12 am
by Kyross
Because I'm not signed on.
Posted: Sat Jul 30, 2005 12:15 am
by Guest
oh, im alays signed in, y not u???
Posted: Sat Jul 30, 2005 12:38 am
by Kyross
Because I don't feel like being signed on all the time.
Posted: Sat Jul 30, 2005 1:49 am
by BeBop
.....This topic is becoming more and more pointless by the second...
I personally like Kamino. I give my reasons why in the topic dedicated to that map. So if you are going to review a map, I would think it would make sense to do it in the topic for that map. They are there for feedback after all.
Maybe I'm insane....
Now you all know who to kill.
Yes.... yes. Thank you for informing us... *grabs bat*
Posted: Sat Jul 30, 2005 10:33 am
by JabbaLovesLava
Sry guys

Just wanted to make the forum even more popular

Posted: Sat Jul 30, 2005 11:52 am
by Bulldog
Don't worry; relatively speaking he's a minor nuisance. Go on the Battlefront 2, PC section of the Lucasarts boards sometime- you could have done a lot worse
Posted: Sat Jul 30, 2005 5:32 pm
by DeadEdJ
About Tatooine: Boonta Eve...
I agree, the bots/AI are appaulingly crap, but i feel i have done the best i could do. The race course has planning and boundaries, yet there is no way to tell the AI to slow down, so most die after a few corners. They also dismount before the scarlacc pit for some reason which i cant fix.
I cannot expain the lack of AI movement in the paintball arena. Again, it was easy to add paths and barriers, and some bots get to the other CP, but for reasons i can not explain, most dont. May be if i can fix this i will release a singleplayer friendly version. And this map was intended for multiplayer play, as of request of Arma for his clan TPR to play in, and AI planning was really an afterthought. Perhaps i should've mentioned that.
Posted: Sat Jul 30, 2005 6:03 pm
by JabbaLovesLava
Dont worry DeadEdj, i think your map is great
