*Fixed* An example of bad debugging. Must'a been tired...
Posted: Sat Jun 16, 2007 9:55 am
Former Title: All my Base are not Loading! (Lack of Terrain is Abyssmal) For some reason, in the various modes of my map that I am working on, the Base LYR objects are not loading. The terrain is also missing. So, when I spawn, I fall into the Abyss, the few mode-specific objects flashing by.
Can I get an overview of where to look for missing calls/refrences?
I can't seem to pin-point why the things not loading.
Maybe some familiar clues in here:
Can I get an overview of where to look for missing calls/refrences?
I can't seem to pin-point why the things not loading.
Maybe some familiar clues in here:
Code: Select all
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
Weapon 'rep_weap_prop_gunship_ball' is not localized for stats page
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
ID=fda147b2: trying to replace "rep_prop_gunship" with "rep_
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(884)
Missing a localized team name for this level, level..local
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(439)
level..locals not localized
.... (Occurs about 100 times)
....
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Team.cpp(439)
level..locals not localized
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(3342)
Animation group "elevator" not found
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(3342)
Animation group "Movingpropgunships" not found
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ActiveRegion.cpp(186)
Region "bldertrgr" not found
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(3342)
Animation group "Elevator" not found