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What does this mean? BLACK around player? how to solve :)

Posted: Sun Jan 30, 2005 3:17 am
by MasterNoth
Error: Attempt to write palette entry to 0-bit image.Error: Attempt to write pal
ette entry to 24-bit image. [continuing]


I keep seeing this upon Munging. And while in game, the textures don't show up! Anyone got a take on this and/or how to fix it? Is it important?

RE: What does this mean? And is it important?

Posted: Sun Jan 30, 2005 4:22 am
by MasterNoth
Yea, I solved it. Went out and got Adobe Photoshop this morning and no more issues with that. Just trying to crack this issue with BLACK all around my player. Once I have that, I'm sure I'll be pretty good to go.

Many thanks to you, psych0fred! And others here on GameToast!

Posted: Sun Jan 30, 2005 7:23 am
by eddie
BLACK around the player is that you need detail tga for yout main tile (NoTexture_detail.tga or whatever you use for tile0). You can use one of existing form assets or make your own.