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map2.0
Posted: Fri Oct 09, 2009 10:24 pm
by Deviss
CLOSED
Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 4:47 am
by mswf
You released another version, nice work!
Your previous one was a lot of fun, I'm looking forward to playing through this again.
I'm guessing the thing I helped you with didn't make it to the release?
Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 5:05 am
by Darth_Spiderpig
Cool, a 2.0 version.
Will download asap
*Hit download button*
Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 10:06 am
by Deviss
mswf wrote:You released another version, nice work!
Your previous one was a lot of fun, I'm looking forward to playing through this again.
I'm guessing the thing I helped you with didn't make it to the release?
many thanks i am glad you had fun for this , really took many time fix some things and think is improve for great 2.0 and you mean release assets? if yes so send me a PM with the assets list you need
Darth_Spiderpig wrote:Cool, a 2.0 version.
Will download asap
*Hit download button*
yeah to kill many droids

Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 10:57 am
by [Skirata]Darman[M]
YOu made a new one? WOWOWOWOWOW
Can't wait to play, Dev, well done

Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 11:06 am
by Deviss
[Skirata]Darman[M] wrote:YOu made a new one? WOWOWOWOWOW
Can't wait to play, Dev, well done

many thanks tell me when you play it

Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 11:35 am
by Darth_Spiderpig
WOW, this version is just amazing, perfect work, DEV

Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 12:53 pm
by RogueKnight
Nice 2.0 Dev!
I'll have your "Doombringer" done ASAP!
Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 6:39 pm
by mswf
No, I was talking about your "barrier and planning" problem I helped you with. Anyway, this is loads of fun, nice job!

Re: DEV's Mod 2.0
Posted: Sat Oct 10, 2009 6:54 pm
by Deviss
mswf wrote:No, I was talking about your "barrier and planning" problem I helped you with. Anyway, this is loads of fun, nice job!

ouch XD you are right so sorry i forgot my world is thanks to you

fixing credits
SPECIAL CREDITS TO MSWF THANKS TO HIM I HAVE MY FIRST CUSTOM MAP
Re: DEV's Mod 2.0
Posted: Mon Oct 12, 2009 2:22 pm
by Hawk
yeah,
a nother good mod!!!

Re: DEV's Mod 2.0
Posted: Mon Oct 12, 2009 2:33 pm
by Deviss
Hawk wrote:yeah,
a nother good mod!!!

thanks man

Re: DEV's Mod 2.0
Posted: Mon Oct 12, 2009 2:35 pm
by Labj
I hope you get a forum someday

Re: DEV's Mod 2.0
Posted: Mon Oct 12, 2009 8:55 pm
by Deviss
Labj wrote:I hope you get a forum someday

get a forum? lol i am glad with GT thanks

Re: DEV's Mod 2.0
Posted: Mon Oct 12, 2009 9:23 pm
by Labj
Staff can get you a forum here if the community is very interested with your mod
Re: DEV's Mod 2.0
Posted: Mon Oct 12, 2009 9:26 pm
by obiboba3po
Labj wrote:Staff can get you a forum here if the community is very interested with your mod

"dev's half-a-million addon meshes/mod release thread." Although i must admit, it would be very helpful to organize your countless useful assets

@DEV-He meant like a section where all your and only your release topics would go (they are called forums here

)
Re: DEV's Mod 2.0
Posted: Tue Oct 13, 2009 6:19 am
by Deviss
obiboba3po wrote:Labj wrote:Staff can get you a forum here if the community is very interested with your mod

"dev's half-a-million addon meshes/mod release thread." Although i must admit, it would be very helpful to organize your countless useful assets

@DEV-He meant like a section where all your and only your release topics would go (they are called forums here

)
ou now i understand , well i am glad i think that, i would like have my own section with my MOD and topic with assets

also i hope when finish my exames (will have more free time) into add a HEX-EDIT request topic

Re: DEV's Mod 2.0
Posted: Tue Oct 13, 2009 8:17 am
by Masterdestroyer38

Yes, finally ver. 2.0 like always good work. I like especially the animation for the clone commander´s (I think it was him

) pistol and of course all the other cool stuff it´s just great. Only thing I can complian of is this rocket pistol or whatever it´s called, it looks in my opinion (this is NO offense) ugly and the shots of the dual blaster. Ah and I´ve got a problem. Maybe I´m the only one who noticed or this problem just appers for me but there´s no ingame.lvl data after I unzip the ABC folder, there´s just the folder with the mod so I get all those floating objects. HELP!!!
Re: DEV's Mod 2.0
Posted: Tue Oct 13, 2009 2:29 pm
by Deviss
Masterdestroyer38 wrote:
Yes, finally ver. 2.0 like always good work. I like especially the animation for the clone commander´s (I think it was him

) pistol and of course all the other cool stuff it´s just great. Only thing I can complian of is this rocket pistol or whatever it´s called, it looks in my opinion (this is NO offense) ugly and the shots of the dual blaster. Ah and I´ve got a problem. Maybe I´m the only one who noticed or this problem just appers for me but there´s no ingame.lvl data after I unzip the ABC folder, there´s just the folder with the mod so I get all those floating objects. HELP!!!
many thanks and no problem i like the options/critics are usefull for improve also

.
For Floating wepaons icon i upload the ingame.lvl compressed
HERE 
Re: DEV's Mod 2.0
Posted: Tue Oct 13, 2009 6:55 pm
by Masterdestroyer38
Woho you´re the best man

. I´ll try it out tomorrow can´t wait (I can only fully enjoy a mod when it´s "perfect" if you now what I want to say

)