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Tie intercepter skins...

Posted: Mon Jan 26, 2009 4:47 pm
by Monkeyshine
I was sitting at my computer and thought. Hey, why dont you reskin the tie interepter! So, I grabed the imp folder from assets. I looked in the msh sub folder and couldnt find the tie intercepter TGA files. Where do I find them!



Disclaimer: I know I am a newb so NO FLAMING! :thumbs:

Re: Tie intercepter skins...

Posted: Mon Jan 26, 2009 4:53 pm
by Maveritchell
The TIE Interceptor uses the TIE Fighter's texture.

Because it's a handy tool and something you'll need to learn how to do anyway, I would suggest downloading a hex-editor (I like XVI32). You can use a hexeditor to open a mesh (.msh) file and search for the texture(s) it uses (.tga files). That way, you can know what to retexture, even if the name doesn't immediately make it apparent.

Re: Tie intercepter skins...

Posted: Mon Jan 26, 2009 6:15 pm
by Fiodis
Two other programs that tell you what TGAs the model uses are the MSH Viewer and Notepad, although I don't reccommend either for hex-editing.

Re: Tie intercepter skins...

Posted: Mon Jan 26, 2009 9:14 pm
by obiboba3po
Maveritchell wrote:The TIE Interceptor uses the TIE Fighter's texture.

Because it's a handy tool and something you'll need to learn how to do anyway, I would suggest downloading a hex-editor (I like XVI32). You can use a hexeditor to open a mesh (.msh) file and search for the texture(s) it uses (.tga files). That way, you can know what to retexture, even if the name doesn't immediately make it apparent.
yup very useful way to find tga's :yes: