Collision problems
Posted: Fri Sep 15, 2006 7:29 pm
Anyone else run into collision problems with invisible walls?
If i create a model than sometimes you can´t walk through doors/holes because of an invisble wall. this happen with or without collision models.
Not sure what cause this but i guess this happen more often if you use some XSI auto funtions like boolean (well i don´t bool anymore but i had this problem earlier) bevel , bridge polygon or resize objects.
so i either need to redo the collision model or break it in parts to fix this.
the docs doesn´t say anything about specific collision model forms like they do with terraincutter.
Rends
If i create a model than sometimes you can´t walk through doors/holes because of an invisble wall. this happen with or without collision models.
Not sure what cause this but i guess this happen more often if you use some XSI auto funtions like boolean (well i don´t bool anymore but i had this problem earlier) bevel , bridge polygon or resize objects.
so i either need to redo the collision model or break it in parts to fix this.
the docs doesn´t say anything about specific collision model forms like they do with terraincutter.
Rends