Interesting MSHs

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Post Reply
Ty294
Sergeant Major
Sergeant Major
Posts: 247
Joined: Thu Mar 12, 2009 10:28 pm
Projects :: Various
Location: Minnesota

Interesting MSHs

Post by Ty294 »

Ok, so I was looking thru the MSHs in the common folder when I happened upon a MSH called "com_weap_broken_gunturret". I assumed it to be a broken version of the standard gun turret that could be used instead of the square buildzone. I put it up in zeroeditor to take a peak and was a bit surprised by what I found. I later found another similar MSH called "com_weap_gunturret_hulk". Here's a screen:
Hidden/Spoiler:
Image
The one in the back is the "hulk" and the one in the front is the "broken gunturret". I found these kinda neat but they are both "damaged" versions of the MSH and I can't find a MSH for a fuctioning gunturret like these.
User avatar
bamdur123
Sergeant Major
Sergeant Major
Posts: 243
Joined: Fri Oct 15, 2010 7:15 pm
Projects :: Tython-Siege of Darkness Zombie Hotel
Games I'm Playing :: SWBF 1+2
Location: Ohio, USA

Re: Interesting MSHs

Post by bamdur123 »

i think i saw a traler with those in it
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Interesting MSHs

Post by THEWULFMAN »

Probably one of the many unused assets from bf1. The turret version may have gotten lost.
Ty294
Sergeant Major
Sergeant Major
Posts: 247
Joined: Thu Mar 12, 2009 10:28 pm
Projects :: Various
Location: Minnesota

Re: Interesting MSHs

Post by Ty294 »

Yah, these would have been the original gun turrets as the MSH for the new has some comments about it being "version_2" when I open it in Hex-edit. I was thinking is it'd be cool if someone with moddeling experence could use these MSHs to recreate the working turret.
User avatar
bamdur123
Sergeant Major
Sergeant Major
Posts: 243
Joined: Fri Oct 15, 2010 7:15 pm
Projects :: Tython-Siege of Darkness Zombie Hotel
Games I'm Playing :: SWBF 1+2
Location: Ohio, USA

Re: Interesting MSHs

Post by bamdur123 »

spent roughly 10-20 mins on thsi its not my top priority.
you need to tweak odfs i made em in a rush
http://www.gamefront.com/files/20000604/turret.zip
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Interesting MSHs

Post by THEWULFMAN »

Awesome, great work bamdur :thumbs:
Post Reply