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Re: Terrain + Sky problem
Posted: Fri Jan 04, 2008 5:12 pm
by Grev
Have you added the texture to your world folder? Also, Im doing the naboo sky, and you have to copy the naboo sky info into your *** sky file.
Also, some textures appear different. I have amuddy felucia texture on my map, and it goes greenish in game. Just try making your own texture.
Re: Terrain + Sky problem
Posted: Fri Jan 04, 2008 6:08 pm
by Caleb1117
its not the filtre *** is often used to represent your maps ID, like ABC
He means copy the naboo sky tgas, and the nab1.sky file to your maps world1 folder, then rename the nab1.sky file to your map ID. TTH?
Re: Terrain + Sky problem
Posted: Fri Jan 04, 2008 7:56 pm
by Grev
in the assets NAB world file, find NAD2.sky (or somethin like that), and copy/paste that info in it to replace your original ***.sky.
And then read through it and find all the files. Get all the nab files with the word sky in them and there is a bunmp file, like nad_bump>1 you need.
Re: Terrain + Sky problem
Posted: Sat Jan 05, 2008 12:09 am
by Grev
lol, well if you used the nabooo sky, did your ground/map get any darker in game? Or was it just the sky? Cuz I am using the same sky (In ze I noticed btw the sky has some wierd brownish patches in it) and the first time I did it w/o the bump, the map was the same, no darker.
Re: Terrain + Sky problem
Posted: Sat Jan 05, 2008 12:09 am
by authraw
What folder is your new terrain file in?