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Rhen Var: Outpost[WIP]

Posted: Thu May 22, 2008 8:20 pm
by da_great_ghost
I am working on my first released map! It is nothing much but comments are welcome!

65% done

Rhen Var: Outpost

Story: During the 2nd battle of Rhen Var, the 12th legion is sent to destroy an CIS outpost. But the CIS launch a counter attack as soon as the Republic land. It's going to be a tough fight!

Pluses: Custom sides(skins, odf, models), Rhen Var assets from bf1, snow, secrets, more realistic fx.

Bugs: Electrostaff effect only covers half the area of the nodes at the end. Please report any others

Still To Do: Turrets, Vehicles, Barriers, Heros,
Get rid of GCW era, Do assult mode(secret), load screen, mini-map.

Credits: Wazmol = Electrostaff
I dont know. please post the name = at-rt driver
GameToast = All the tuts and support

Screenies:
Hidden/Spoiler:
Image
Image
Image
BETA: http://www.gametoast.com/forums/viewtop ... 35&t=14138

Re: Rhen Var: Outpost[WIP]

Posted: Thu May 22, 2008 8:31 pm
by Delta 47
Looks really good, there haven't been a whole lot of maps with it snowing. I like those clone trooper capes in the third pic, did you make those?

Re: Rhen Var: Outpost[WIP]

Posted: Thu May 22, 2008 8:33 pm
by Teancum
First and second pics have a lot of potential, third looks sortof empty. Keep up the good work. :thumbs:

Re: Rhen Var: Outpost[WIP]

Posted: Thu May 22, 2008 8:34 pm
by da_great_ghost
Beta will be released some time tonight! 140mb(sorry i tryed to cut it down as much as possible) uploading as we speak

delta-47: Yes I did!

Tean: Thanks!

Re: Rhen Var: Outpost[WIP]

Posted: Thu May 22, 2008 9:16 pm
by obiboba3po
wow looks good dagreatghost :thumbs: :thumbs:

Re: Rhen Var: Outpost[WIP]

Posted: Thu May 22, 2008 9:28 pm
by da_great_ghost

Re: Rhen Var: Outpost[WIP]

Posted: Fri May 23, 2008 12:45 am
by Sky_216
Geesh...that was fast. Anyways looks pretty good.

Re: Rhen Var: Outpost[WIP]

Posted: Sun May 25, 2008 1:13 pm
by EraOfDesann
The Geonosis foliage is all flat-rocks. You could retexture those with ice and add'm into here to touch up the emptier portions of the map. Anyway, this looks good!