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Re: SWBF Series Model Showcase Thread v4.0
Posted: Sun Aug 08, 2010 1:14 pm
by Wonderboy
Ok, I thought they were supposed to be connected for it to work correctly.
EDIT: I made a new one using only boxes and, surprisingly, only took like 15 minutes. Here it is, lower poly pallet.

Re: SWBF Series Model Showcase Thread v4.0
Posted: Sun Aug 08, 2010 8:21 pm
by Culvar
Alot better. Probably will be easier to UV too.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Sun Aug 08, 2010 8:22 pm
by Wonderboy
Yeah, a ton. Plus I can add higher res plank textures to the model. Before when I tried the main planks had very pixelated textures.
EDIT: Texture finished. I think it looks alright, but if you find fault in it please tell me. Credits to CGTextures for supplies different aspects of it.

Re: SWBF Series Model Showcase Thread v4.0
Posted: Tue Aug 10, 2010 2:25 am
by Sky_216
@Wonderboy.
Nice job, looks pretty good.
Quick preview of something for the Last Days campaign. As much a retexture as a remodel.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Tue Aug 10, 2010 4:01 am
by lucasfart
Nice retexture sky! I like the clothing, although the face looks a little blurred and weird.
That looks really good Wonderboy. It might also be worth making your own texture, as there are plenty of tuts on the internet and i personally don't like the look of that one.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Tue Aug 10, 2010 7:47 am
by Eggman
@Wonderboy - I think the current texture looks great. I don't see any need to change it or make your own other than for your own satisfaction.
@Sky - I'm not so sure about the helmet. It looks kind of like it's just barely perched on the top of his head. Otherwise, it looks good.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Tue Aug 10, 2010 8:03 am
by lucasfart
Eggman wrote:@Wonderboy - I think the current texture looks great. I don't see any need to change it or make your own other than for your own satisfaction.
After looking at it again, i think you're right.

Re: SWBF Series Model Showcase Thread v4.0
Posted: Wed Aug 11, 2010 10:03 pm
by Labj
Clone assassin, so far:
Credits:
Deviss: Improved arms, and for helping me to fix some things.
Repsharpshooter: hand model
Icemember: for the base crest model i used.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Aug 12, 2010 1:34 am
by RogueKnight
Nice, but the stomach "plate" is much whiter than the rest of the armor, is that intentional?
I think it looks odd.
Other than that it is a very exceptional model, mind giving a peek at the texture?
Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Aug 12, 2010 10:23 am
by CodaRez
The helmet is deformed on the rightside. Suggest u cut and duplicate the proper leftside of the helmet and set its x-size to -1, then re-merge for proper symmetry
Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Aug 12, 2010 11:43 am
by DarthD.U.C.K.
is it intentional that he doesnt have ellbowpads?
Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Aug 12, 2010 1:09 pm
by Labj
RogueKnight wrote:Nice, but the stomach "plate" is much whiter than the rest of the armor, is that intentional?
I think it looks odd.
Other than that it is a very exceptional model, mind giving a peek at the texture?
Yeah, that was an error, thanks for pointing that, and i will show off the skin in some time, when i get it fully finished.
CodaRez wrote:The helmet is deformed on the rightside. Suggest u cut and duplicate the proper leftside of the helmet and set its x-size to -1, then re-merge for proper symmetry
I noticed that some minutes after i posted it, but its fixed already.
DarthD.U.C.K. wrote:is it intentional that he doesnt have ellbowpads?
Yes, its intentional, There are no ellbowpads in this pic:
Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Aug 12, 2010 1:50 pm
by DarthD.U.C.K.
in case you would like nit-picky criticism: the undersuitUVseems to be streteched/messed up a bit on the back of the left knee
Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Aug 12, 2010 2:06 pm
by Labj
That was fixed yesterday too.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Aug 13, 2010 9:48 pm
by kinetosimpetus
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Aug 13, 2010 9:51 pm
by Deviss
good job

, only skin suck, and a bit square but great anyway

Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Aug 13, 2010 9:58 pm
by genaral_mitch
Wow. Too bad BF2 doesn't have prone animations.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Aug 13, 2010 10:02 pm
by lucasfart
I know what you mean, but saying stuff like that is gonna start up a big debate about prone again

Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Aug 13, 2010 11:15 pm
by Darth_Squoobus
What do the blue edges indicate?
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Aug 13, 2010 11:48 pm
by Deviss
Darth_Squoobus wrote:
What do the blue edges indicate?
hard edges
