Hi all,
i am modding now for a very long time when this happened: I wanted to munge my map and pressed in the BFBuilder on munge, but instead of munging my map the comand prompt just said that it could be found a mungelog.txt file ,but in fact it was where it used to be.I am operating on Visat if it has anything to do with it, speak soon.I really need help!
Sorry for my bad english i come from germany
Munging process
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- Necromancer
- Private Third Class
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- ANDEWEGET
- Ancient Force

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Re: Munging procces
Did you recently switch to Vista or did you do all your modding with Vista?
- Necromancer
- Private Third Class
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Re: Munging procces
I did all my modding with Vista ,every single game i have runs on Vista except that. Even Blender
is working and i have already made models for my map i tried to delete all files which have anything to do with BFbuilder ,but when i tried to run the application on the new downloaded BFBuilder it happened the same as before. Following appeared in CMD:
C:\Users\F&I\Documents\BFBuilder\Datasda>cd _build_pc
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>echo "ENGLISH"
"ENGLISH"
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>del Mungelog.txt
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC\Mungelog.txt konnte nicht gef
unden werden
"\NVIDIA" kann syntaktisch an dieser Stelle nicht verarbeitet werden.
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC> @set PATH="C:\Users\F&I\Docu
ments\BFBuilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;"C:\Users\F&I\Documents\BFB
uilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;c:\Program Files (x86)\NVIDIA Corpor
ation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Ac
er\Empowering Technology\eDataSecurity\;C:\Acer\Empowering Technology\eDataSecur
ity\x86;C:\Acer\Empowering Technology\eDataSecurity\x64;C:\Program Files (x86)\C
ommon Files\Softimage;C:\Program Files\Common Files\Softimage;C:\Program Files (
x86)\ImageConverter Plus;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC
90.CRT;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC90.MFC;;C:\Program
Files (x86)\NVIDIA Corporation\DDS Utilities
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>
I don't know if this helps you but it's wort a try to show it you...
EDIT
No I did all my modding stuff on Vista , cuz my Battlefront runs on Vista ,too. I can create new Data- folders, i can edit a world( although you could do this manually too) but when i press "munge" this appears in the command prompt:
C:\Users\F&I\Documents\BFBuilder\Datasda>cd _build_pc
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>echo "ENGLISH"
"ENGLISH"
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>del Mungelog.txt
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC\Mungelog.txt konnte nicht gef
unden werden
"\NVIDIA" kann syntaktisch an dieser Stelle nicht verarbeitet werden.
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC> @set PATH="C:\Users\F&I\Docu
ments\BFBuilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;"C:\Users\F&I\Documents\BFB
uilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;c:\Program Files (x86)\NVIDIA Corpor
ation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Ac
er\Empowering Technology\eDataSecurity\;C:\Acer\Empowering Technology\eDataSecur
ity\x86;C:\Acer\Empowering Technology\eDataSecurity\x64;C:\Program Files (x86)\C
ommon Files\Softimage;C:\Program Files\Common Files\Softimage;C:\Program Files (
x86)\ImageConverter Plus;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC
90.CRT;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC90.MFC;;C:\Program
Files (x86)\NVIDIA Corporation\DDS Utilities
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>
I don't know if this helps you to detect a possible problem but it's worht a try to take a look at it.
Double posting is against the RULES, please EDIT your post instead -Staff
is working and i have already made models for my map i tried to delete all files which have anything to do with BFbuilder ,but when i tried to run the application on the new downloaded BFBuilder it happened the same as before. Following appeared in CMD:
C:\Users\F&I\Documents\BFBuilder\Datasda>cd _build_pc
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>echo "ENGLISH"
"ENGLISH"
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>del Mungelog.txt
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC\Mungelog.txt konnte nicht gef
unden werden
"\NVIDIA" kann syntaktisch an dieser Stelle nicht verarbeitet werden.
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC> @set PATH="C:\Users\F&I\Docu
ments\BFBuilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;"C:\Users\F&I\Documents\BFB
uilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;c:\Program Files (x86)\NVIDIA Corpor
ation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Ac
er\Empowering Technology\eDataSecurity\;C:\Acer\Empowering Technology\eDataSecur
ity\x86;C:\Acer\Empowering Technology\eDataSecurity\x64;C:\Program Files (x86)\C
ommon Files\Softimage;C:\Program Files\Common Files\Softimage;C:\Program Files (
x86)\ImageConverter Plus;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC
90.CRT;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC90.MFC;;C:\Program
Files (x86)\NVIDIA Corporation\DDS Utilities
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>
I don't know if this helps you but it's wort a try to show it you...
EDIT
No I did all my modding stuff on Vista , cuz my Battlefront runs on Vista ,too. I can create new Data- folders, i can edit a world( although you could do this manually too) but when i press "munge" this appears in the command prompt:
C:\Users\F&I\Documents\BFBuilder\Datasda>cd _build_pc
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>echo "ENGLISH"
"ENGLISH"
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>del Mungelog.txt
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC\Mungelog.txt konnte nicht gef
unden werden
"\NVIDIA" kann syntaktisch an dieser Stelle nicht verarbeitet werden.
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC> @set PATH="C:\Users\F&I\Docu
ments\BFBuilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;"C:\Users\F&I\Documents\BFB
uilder\Datasda\_BUILD_PC"\..\..\ToolsFL\Bin;c:\Program Files (x86)\NVIDIA Corpor
ation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Ac
er\Empowering Technology\eDataSecurity\;C:\Acer\Empowering Technology\eDataSecur
ity\x86;C:\Acer\Empowering Technology\eDataSecurity\x64;C:\Program Files (x86)\C
ommon Files\Softimage;C:\Program Files\Common Files\Softimage;C:\Program Files (
x86)\ImageConverter Plus;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC
90.CRT;C:\Program Files (x86)\ImageConverter Plus\Microsoft.VC90.MFC;;C:\Program
Files (x86)\NVIDIA Corporation\DDS Utilities
C:\Users\F&I\Documents\BFBuilder\Datasda\_BUILD_PC>
I don't know if this helps you to detect a possible problem but it's worht a try to take a look at it.
Double posting is against the RULES, please EDIT your post instead -Staff
- ANDEWEGET
- Ancient Force

- Posts: 1266
- Joined: Tue Apr 01, 2008 8:42 am
- Location: Germany
- Contact:
Re: Munging procces
Did you change something with your graphics card recently(cmd is saying something about NVIDIA, dunno if this is usual)/anything which you think could cause any problems?
Do other projects have the same problem or do they work fine?
Edit: Maybe post the main munge.bat, too.(in data*** or data***\munge_pc; I dont exactly know the destination).
Do other projects have the same problem or do they work fine?
Edit: Maybe post the main munge.bat, too.(in data*** or data***\munge_pc; I dont exactly know the destination).
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Munging process
Well, my computer was in the service beacause of an hard drive error. Then i had problems with my graphics and i got a new graphic board( because they installed a 32-bit graphic board instead of a 64-bit version). The BFBuilder stauff was during all the service time installed so i think it should be the soulution with my graphic board, cuz all projects have the same problem . I haven't detected other things that could have caused the problem...
-
Ty294
- Sergeant Major

- Posts: 247
- Joined: Thu Mar 12, 2009 10:28 pm
- Projects :: Various
- Location: Minnesota
Re: Munging process
Do you have a 64-bit system? 'Cause the munge doesn't work on a 64-bit system.
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Munging process
Hells Bells, YEAH, that's it , haven't known that before ,cheers mate, I munge it on another computer.
