Page 2 of 2

Re: SCUBA trooper

Posted: Sun Aug 02, 2009 6:43 pm
by myers73
OnEnterRegion add a health regen equal to the neg health regen of the water.

Re: SCUBA trooper

Posted: Sun Aug 02, 2009 6:47 pm
by Labj
It may work with that ??

Re: SCUBA trooper

Posted: Sun Aug 02, 2009 7:00 pm
by AceMastermind
BF2 Limitations topic wrote:
  • ...
  • Water will always damage a standard unit you. Non-standard units are Droideka's and Vehicles. These have modifiable Damage rates via WaterDamageInterval and WaterDamageAmount.
    These limitation for standard units can be counteracted by placing a Damage Region that does negative damage(Essentially a Healing Region) in the water higher than a unit's head. Side effects include a red flashing screen and a blue healing ring around the unit.
  • ...

Re: SCUBA trooper

Posted: Sun Aug 02, 2009 7:03 pm
by Labj
AceMastermind wrote:
BF2 Limitations topic wrote:
  • ...
  • Water will always damage a standard unit you. Non-standard units are Droideka's and Vehicles. These have modifiable Damage rates via WaterDamageInterval and WaterDamageAmount.
    These limitation for standard units can be counteracted by placing a Damage Region that does negative damage(Essentially a Healing Region) in the water higher than a unit's head. Side effects include a red flashing screen and a blue healing ring around the unit.
  • ...
Thanks Ace, and sorry, didnt remembered...
But if the unit is injured or if other units enter the water ??

Re: SCUBA trooper

Posted: Mon Aug 03, 2009 3:16 am
by DarthD.U.C.K.
the healing rings will affect all units

Re: SCUBA trooper

Posted: Mon Aug 03, 2009 9:26 am
by hunting shadow
there are odf commands for the water damage:

WaterDamageInterval = "0.0"
WaterDamageAmount = "0.0"

add this in the unit's odf and u'll be done.

Re: SCUBA trooper

Posted: Mon Aug 03, 2009 9:31 am
by DarthD.U.C.K.
wrong, read the quote from the bf2 limitations topic

Re: SCUBA trooper

Posted: Mon Aug 03, 2009 11:42 am
by kinetosimpetus

Code: Select all

MaxShield = 15
AddShield = 15
added to my unit
no flashing red screen or blue rings, only flashing shield strength indicator, no health damage from water

EDIT 15 works if you hav guardian, to make it work for non award units like ai us 25