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Posted: Sun Feb 12, 2006 7:41 pm
by dreadlordnyax
well, w/e color it is. maybe put a little more space between it and the buttons, but i still think it would look best without it. although considering the width of those buttons, i'm wondering if a 2row horizontal one wouldn't be better...

Posted: Sun Feb 12, 2006 8:12 pm
by JabbaLovesLava
Ican't see the buttons... only if i go to background information. Also, the "team" button doesnt work...

Posted: Sun Feb 12, 2006 8:23 pm
by dreadlordnyax
yeah, its still a wip, thats why its only on the BGI page. waiting to get it all fixed up right before he puts it on all the pages...

Posted: Sun Feb 12, 2006 9:01 pm
by Trans
...and I am still working on the Art and Team pages

EDIT: Horizontal didn't work that well...
Image

Posted: Sun Feb 12, 2006 11:23 pm
by JabbaLovesLava
OMFG!!! ROFLLL!! sry, but that's hilarious... XD I like it better vertically...

PS: Who's on the team for this mod??

Posted: Mon Feb 13, 2006 7:24 pm
by Raingod
Trans do you want me to make a new page? I use dream weaver which is awesome for pages. I can make a page with a static top, by that i mean the top (Banner and Nav bar) would be a sepreat page with the lower half being a sepreate page (where all pages would appear). Anyway i could do a few different variants, a simple ome to more advance once. ANyway heres a webpage i had put together quickly for my portfolio a year of 2 ago. Some art on here is pretty old and isnt even in my portfolio in also, some stuff isnt working cause freewebs restricts your upload size for the first 7 days. http://www.freewebs.com/beaver_studio/ , I found another website i had done for my mod before i was given the standerdiest template that we all used where i was hosted.

Posted: Mon Feb 13, 2006 7:28 pm
by dreadlordnyax
horizontal would work if the bf1/2 pics (are we making this mod for bf1 as well?) and featured went somewhere else, and they were all centered. (possibly)

team is currently me and trans, and you seem to be helping us too (idk if you want to be counted in, if so, just tell us)

Posted: Mon Feb 13, 2006 7:30 pm
by JabbaLovesLava
I wouldn't like to be counted as a member, tho i would love to help in a any way. I don't wanna be part of this for two reasons:
1) Im already in a mod.
2) I dont wanna have freedom :P

Posted: Mon Feb 13, 2006 8:01 pm
by Trans
A static top would be cool but it all depends if I could fit all the buttons up there without making the top really large, which would take away from the actual page.

We are not making this for BF1, that pic is just a placeholder until I can get a better GT button. Raingod is also part of the team he just can't work on it much now because of college.

Jabba you will still get ample credit for what you do in the ReadMe, website etc. and what other mod are you in? I also think you meant to say "2) I wanna have freedom" ;)

Posted: Mon Feb 13, 2006 8:09 pm
by JabbaLovesLava
Im in the mandalorian wars mod and i mean that if i wanna make a map i can do it snce i dont have many obligations besides that
for example... i wanna make a Dantooine and a Korriban map, so if i was in two mods, i wouldnt have enough time (if i have enough with this 1 mod :S)

Edit: This is what i've done on korriban so far (statue) XDXDXD
Image

Posted: Mon Feb 13, 2006 9:02 pm
by dreadlordnyax
we could use a dantooine map :D lol, although i think trans was gonna make it.
A static top would be cool but it all depends if I could fit all the buttons up there without making the top really large, which would take away from the actual page.
i'm not entirely sure what youre saying...

and right, how could i forget about raingod? he's done most of the actual ingame stuff we'll use lol *smacks self on head*

Posted: Mon Feb 13, 2006 10:52 pm
by Trans
Well remember that we wanted a version without vehicles, and an XL battle with vehicles? I was really wanting to do the XL one the whole time since that was what I originally planned on doing, so Jabba what were you planning to include in your map?

Posted: Mon Feb 13, 2006 10:58 pm
by JabbaLovesLava
On my map? Uhmmm ... i was basically planning to include the Valley of the Dark Lords with all four tombs (each with an inside), then the cannyon kinda thing from the academy to the valley, and maybe the academy itself? tho i doubt that...

Posted: Mon Feb 13, 2006 11:12 pm
by Trans
I was talking about Dantooine lol, although I like the idea for the Korriban map :D

Posted: Mon Feb 13, 2006 11:16 pm
by JabbaLovesLava
Ohh :O Dantooine... i was planning on having these plains (kinda like closed by short mountains, and rivers... maybe the jedi enclave :P (ruins of it)

Posted: Tue Feb 14, 2006 8:21 am
by Trans
I think me and Dread had a misunderstanding, I recgonized Korriban from KotOR but we are also doing a Dantooine map for this mod, so...yeah. I've been a big fan of KotOR and can't wait to see the first Battlefront map set in that time.

Posted: Sat Feb 18, 2006 12:10 am
by dreadlordnyax
gah this thread is dying. any updates guys? waiting on me for anything that i managed to somehow forget?

Posted: Sat Feb 18, 2006 12:42 pm
by Trans
Nah it just took a nap ;) and with the mod tools finally coming soon I am ready to finish up the website so I can actually work on the mod. Dread can you do retextures like making Han have grayish hair + a beard? If you can then we have some heroes that will be pretty easy to make for the NR including Han, Leia, Luke, Boba (wikipedia spoiled it)

I was also clearing off some files on my computer and I just found a test map for Gargi, what do you guys think about including that? It would have a Bespin: Cloud City feel to it from BF1 but with gardens with exotic plants and large trees with many many sniping spots.

Posted: Sat Feb 18, 2006 2:35 pm
by dreadlordnyax
garqi? wasn't that the place where they found out about the ithor pollen? sounds good to me, only problem being cloud city isn't included in bf2. can we get the stuff from bf1 and put it in bf2 when we get the tools?
and would boba really need a retex? what would need to be changed?
and i'll see what i can do for those others once we get the tools...do we need tools to do stuff like reskin?

Posted: Sat Feb 18, 2006 2:40 pm
by Trans
You're right about Gargi and I think Kaiser said stuff could be ported

I don't know what Boba would look like maybe just make his armor look even rougher than it is now I looked at wiki and it never said anything about him changing his armor and he also only appeared in the Unifying Force.

And I think we need the tools to get the skins to reskin them but I'm not sure...