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Posted: Sun May 21, 2006 12:44 pm
by darthpingu
Ok, I tried to just rename it crawler, but it didn't work, so I just moved it from the mod-tools for swbf1.
And yea sry about the double post.
Edit: Oh and the odf was:

[GameObjectClass]

ClassLabel = "building"
GeometryName = "tat1_bldg_crawler.msh"


[Properties]

GeometryName = "tat1_bldg_crawler"

Posted: Sun May 21, 2006 3:06 pm
by darthpingu
Could someone tell me how to place locals please?

Posted: Mon May 22, 2006 3:22 am
by darthpingu
This is the link to an alpha version(can figure out megaupload).
http://www.megaupload.com/?d=U16KCKSY
I takes 45 seconds, then click on the button that counted.
When u see any bugs report them here, and come with suggestions!

Posted: Mon May 22, 2006 11:24 am
by darthpingu
I could get some feedback.
I have modified it slightly so i now has vehicles and looks more like a map and not 5 spots far away from each other.
And I have a story for the map:
CW: The clone wars has come to tatooine and the jawas don't like it(why I want jawas on the map!). They have arrived the town with their sandcrawler.
GCW: It's much the same lol...
And someone tell me why it crashed in GCW lol.

Posted: Mon May 22, 2006 11:28 am
by Gogie
k ill give it a try nice job with the sand crawler arrival btw

Posted: Mon May 22, 2006 11:37 am
by darthpingu
Thx Gogie and I could released another one but i'll wait for feedback. I uploaded it 0900 GMT+1 time. So it was in the middle of the night in USA.

Posted: Mon May 22, 2006 11:39 am
by Gogie
you dont have XSI do you? lol its a really good map, its filled with like trash heaps and a broken sandcrawler and you did alot of work on the hangar area and the turrain!

Posted: Mon May 22, 2006 12:05 pm
by darthpingu
lol thanks again:).
No I do not have XSI and I thought I did the work that other modders would do on 5 hours!
I just found several "chunks" and droid parts.
Anyone other who have tried the map?

Posted: Mon May 22, 2006 12:18 pm
by Gogie
darthpingu wrote:lol thanks again:).
No I do not have XSI and I thought I did the work that other modders would do on 5 hours!
I just found several "chunks" and droid parts.
Anyone other who have tried the map?
there are probably many more variatoins of a mos eisley kind of map but yours is well structured and formatted!

Posted: Mon May 22, 2006 12:23 pm
by darthpingu
Do GCW work for you?

Posted: Mon May 22, 2006 12:28 pm
by Gogie
yes, it does, btw if you look to the side of the arena a bunch of rebels (CIS) will be against the wall and trapped there!

Posted: Mon May 22, 2006 12:45 pm
by darthpingu
Yes I know. It's a oneway connection for imps and clones dropping down, they might not see the way around:S.
What do u think about the house section?

Posted: Mon May 22, 2006 12:50 pm
by Gogie
it was unique

Posted: Mon May 22, 2006 12:59 pm
by darthpingu
Could someone upload the beta for me please? I have troubles with my net connection([imagine the word]ing 10kbp/s!). If i send it they could just post the link here. PM me please.

Posted: Tue May 23, 2006 3:31 am
by darthpingu
Beta!
http://www.megaupload.com/?d=9AWJHK1E
Could everybody who downloads it please post feedback and bugs?

Posted: Tue May 23, 2006 12:20 pm
by darthpingu

Posted: Tue May 23, 2006 4:20 pm
by darthpingu
Would everybody please stop ignoring me and post replies?

Posted: Tue May 23, 2006 5:26 pm
by Gogie
well Im not exactly ignoring you, and I am psoting replies, it is a good map but that deosnt mean I have to post it over and over again! :D

Posted: Wed May 24, 2006 1:43 am
by darthpingu
But the other ones who haven't posted yet then?