Let´s talk about adding new Vehicles
Posted: Sun Jan 02, 2005 6:40 pm
Since the game didn´t recognice any of my chenages i made to the "tat_hover_landspeeder" i thought to create one new vehicle called "luk_hover_landspeeder"
Still the same mesh etc...
What i did so far:
1.In My DataJun1/Sides/All directory i added luk_hover_landspeeder" in the all.req file
2. In DataJun1/Sides/All/ODF directory i copied the tat_hover_landspeeder.odf" and renamed it to "luk_hover_landspeeder.odf"
3. In DataJun1/Sides/All/REQ i placed a "luk_hover_landspeeder. req" file with following entries: ucft
{
REQN
{
"class"
"luk_hover_landspeeder"
}
}
4.In GCWMission LUA i added "luk_hover_landspeeder", to the allied side
5.In Editor i added luk_hover_landspeeder to one spawnpoint.
But still no go.
Bftest.exe says :
Message Severity: 2
.\source\VehicleSpawn.cpp(171)
Vehicle spawn missing class "luk_hover_landspeeder"
So what is missing?
Rends
Still the same mesh etc...
What i did so far:
1.In My DataJun1/Sides/All directory i added luk_hover_landspeeder" in the all.req file
2. In DataJun1/Sides/All/ODF directory i copied the tat_hover_landspeeder.odf" and renamed it to "luk_hover_landspeeder.odf"
3. In DataJun1/Sides/All/REQ i placed a "luk_hover_landspeeder. req" file with following entries: ucft
{
REQN
{
"class"
"luk_hover_landspeeder"
}
}
4.In GCWMission LUA i added "luk_hover_landspeeder", to the allied side
5.In Editor i added luk_hover_landspeeder to one spawnpoint.
But still no go.
Bftest.exe says :
Message Severity: 2
.\source\VehicleSpawn.cpp(171)
Vehicle spawn missing class "luk_hover_landspeeder"
So what is missing?
Rends