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Posted: Fri Nov 10, 2006 1:52 am
by Protector_Pulch
Crumbs. Just downloaded it from RS, ignoring it's on YT as well.
My little suggestions:
Reskin the felucia plants, their green leaves don't fit.
Add some speeder bikes, they're the trade mark of saleucami.
Have one bunker for every side, as starting point.

Posted: Fri Nov 10, 2006 8:16 am
by cloneknight
ok i played it and it was awsome =]

1) it is a little to open
2)i cant walk through some plants
3)the new weapons are AWSOME but they float next to you.
4)some textures are missing
5)i think you should add 1 or 2 cps in the middle or something.
6)you need to add more stuff to look at and hide behind
but otherwise this is am awsome map :)

Posted: Fri Nov 10, 2006 9:51 am
by Aussie_Irishman
i think Captain Mazda'a Saleucami map was far more complex and more exciting, but great effort with it man...

AJay

Posted: Fri Nov 10, 2006 9:54 am
by Dohnutt
Some of the weapons look pretty scary. Like seriously, a rocket launcher that fires at like 3 shots per second? :D Kinda crazy if you ask me :?

Posted: Fri Nov 10, 2006 12:08 pm
by Epena
Hey, looks great, but you should try to get your paws on those Saleucami trees that Lord Bandu made.

Posted: Fri Nov 10, 2006 4:37 pm
by GuitarMan
@Pulch, there are speeders. They just aren't shown in the video.

@CloneKnight, most of the things that you pointed out are going to be fixed in the final release.

@Epena, has Bandu released them? If so, can you give me a link?

Posted: Fri Nov 10, 2006 5:26 pm
by Xavious
My number one complaint has to be the Command Posts. Add a couple more in strategic positions on each side of the map. Also, add some more objects and dense foliage around the area of fighting. (so you can't see the edge of the map) Maybe add a fightertank or two and recheck your planning and barriers. That's all I can think of for now.

Posted: Fri Nov 10, 2006 6:01 pm
by Elmo
Aussie_Irishman wrote:i think Captain Mazda'a Saleucami map was far more complex and more exciting, but great effort with it man...

AJay
I agree.

This map is not anything inpressive (no offense :P ) but the skins / weapons are AMAZING :shock: the blaster carbine is like my favorite weapon. And the rocket launcher is... sweet 8) And if I'm not correct, there was a plain battle droid. great work! map needs to be tweaked a bit more though. And I agree with Epena get those Saleucami trees!

Posted: Fri Nov 10, 2006 6:12 pm
by cloneknight
i think you should add a few reskined hoth trenches and a few geonisisian tunnles to make more places to hide from the extreme fire power. :)

Posted: Fri Nov 10, 2006 6:17 pm
by GuitarMan
GUYS, I dunno what I would do without you!

Posted: Fri Nov 10, 2006 6:22 pm
by Elmo
GuitarMan wrote:GUYS, I dunno what I would do without you!
Awwwwwww... you give us too much credit lol :P

Posted: Fri Nov 10, 2006 6:25 pm
by GuitarMan
No, I meant I dunno what I would do without you meaning, that without you guys bugging and nagging me every second of the day, i would be able to exell in modding and make maps that are wonderfull. JUST KIDDING! :wink:

Posted: Fri Nov 10, 2006 6:31 pm
by Elmo
R..i...g...h...t. :P lol

Posted: Sat Nov 11, 2006 3:11 am
by Epena
Hey, the reskinned Hoth trench is an amazing idea.

Posted: Sat Nov 11, 2006 12:05 pm
by cloneknight
@Epena: thanks :).
@GuitarMan: adding a few turrents and a buncker around the cps would be awsome.
idea:get a yaven tower turrent and put it in the middle of a genosis buncker so it goes through the hole at the top:

Posted: Sat Nov 11, 2006 12:38 pm
by Elmo
You should put in large rocks towering high like in the movies. And water maybe( i thought I heard that water makes maps crash) oh well

Posted: Sat Nov 11, 2006 1:46 pm
by GuitarMan
I take most of your ideas into consideration. @Elmo: Water causes crashes for a lot of people. I will try to add a little bit of water. But it is very confusing.

Posted: Sat Nov 11, 2006 1:47 pm
by Elmo
GuitarMan wrote:I take most of your ideas into consideration. @Elmo: Water causes crashes for a lot of people. I will try to add a little bit of water. But it is very confusing.
I thought so :P Anyway you should add large tall rocks. And I sent you a PM. :wink:

Posted: Sat Nov 11, 2006 1:50 pm
by GuitarMan
Where will I get these rocks? And I got the PM. Just give me a little bit to answer your question.

Posted: Sat Nov 11, 2006 1:56 pm
by Epena
The water itself doesn't cause crashing. It's the improper placement of water into a map that causes issues, as well as if you've got too much in one place it can crash some computers that are lower end. Or make the map freeze. Also, water hidden under the terrain doesn't do anyone good, in fact, it helps lag up the map.

So, yeah. Water is awesome, but it's a little confusing to get into your map right and then you gotta be careful and how it's placed.