Page 1 of 1
Ground height glitch
Posted: Thu Jul 14, 2016 10:43 pm
by SkinnyODST
Theres this glitch with my world ground height where in ZeroEditor it doesn`t show the same height as in game. For example, in ZeroEditor the ground height could be at 0, but in game it looks like more or less.
Re: Ground height glitch
Posted: Wed Jul 27, 2016 11:10 am
by thelegend
The height? The height should be fine. Make sure you look as close as possible to your props/objects when placing, moving or rotating them in ZE.
Did you resize the terrain? Make sure you use numbers like 128², 256², 512², 1024²...numbers like 100², 500²...won't work very well and causes the terrain to move to complete different position.