SWBF2 Glamour Shots Phase II

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Re: SWBF2 Glamour Shots Phase II

Post by Nova Hawk »

Lookin' pretty awesome.
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Re: SWBF2 Glamour Shots Phase II

Post by sampip »

Eggman wrote:Looks nice, although I'd definitely recommend re-skinning some things so it all blends together better.
Most of the rocks and stuff share the same basic texture from Tatooine, I could reskin some of the Rhen Var Props to look slightly more browny(? not sure what colour/texture you're looking for here) but aside from that, most of the other props look relatively in-place. I think that the grey of the Rhen Var props doesn't really match the environment, though.
EraOfDesann wrote:I agree with Eggman. I suggest that you make the Rhen Var buildings match the canyon walls. Other than that it looks great.
Yeah, I'll probably make those walls a more brownish colour that matches the canyon walls.
Thanks for commenting everyone!
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Re: SWBF2 Glamour Shots Phase II

Post by Eggman »

sampip wrote:
Eggman wrote:Looks nice, although I'd definitely recommend re-skinning some things so it all blends together better.
Most of the rocks and stuff share the same basic texture from Tatooine, I could reskin some of the Rhen Var Props to look slightly more browny(? not sure what colour/texture you're looking for here) but aside from that, most of the other props look relatively in-place. I think that the grey of the Rhen Var props doesn't really match the environment, though.
EraOfDesann wrote:I agree with Eggman. I suggest that you make the Rhen Var buildings match the canyon walls. Other than that it looks great.
Yeah, I'll probably make those walls a more brownish colour that matches the canyon walls.
Thanks for commenting everyone!
The base textures are fine; some simple hue/saturation edits to make the colors more consistent would probably do the trick.
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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

New DS Airdroid. Credit too ARC_Commander for original skin, DEVISS-REX for hexing pack on.
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Re: SWBF2 Glamour Shots Phase II

Post by Nova Hawk »

Dude, that's one sweet boost pack.
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Re: SWBF2 Glamour Shots Phase II

Post by mswf »

That booster pack indeed fits a lot better with a B1!
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Re: SWBF2 Glamour Shots Phase II

Post by Blade117 »

One sick TIE pic (IMO) coming up:
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Re: SWBF2 Glamour Shots Phase II

Post by Eggman »

Nice. :thumbs: Kind of reminds me of the box art for the old TIE Fighter game.
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Re: SWBF2 Glamour Shots Phase II

Post by Blade117 »

Thanks.
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Re: SWBF2 Glamour Shots Phase II

Post by MandeRek »

The new Boz Pity:

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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

@Mande: Nice. :)


Two DS things:


1) Droid Marines. Credits to Delta-1035 for original skin (I edited it a bit).
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2) And morning variant of Adon Fel.
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Re: SWBF2 Glamour Shots Phase II

Post by Delta-1035 »

Skyhammer_216 wrote: 1) Droid Marines. Credits to Delta-1035 for original skin (I edited it a bit)
Haha! I remeber it, my old "droid commando skin", looks nice btw. :P
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Re: SWBF2 Glamour Shots Phase II

Post by MandeRek »

Skyhammer_216 wrote:1) Droid Marines. Credits to Delta-1035 for original skin (I edited it a bit).
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Wow, that map looks really cool! :o
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Re: SWBF2 Glamour Shots Phase II

Post by mswf »

MandeRek wrote:Wow, that map looks really cool! :o
Thanks :P
(Skyhammer did the reskin, of course)
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Re: SWBF2 Glamour Shots Phase II

Post by Blade117 »

More pics
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Enjoy.
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Re: SWBF2 Glamour Shots Phase II

Post by destructo_bot »

Blade117 wrote:
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Mint-fresh Sith breath :thumbs:
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Re: SWBF2 Glamour Shots Phase II

Post by Nova Hawk »

Wow, nice shots everyone.
Blade117 wrote:
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That shot reminds of the opening to RotS.
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Re: SWBF2 Glamour Shots Phase II

Post by sampip »

The texture on Coruscant wasn't quite so scrappy in Return of the Sith, though. The one in SWBFII just happens not to look so good. Nice shots, eveyone! :thumbs:
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Re: SWBF2 Glamour Shots Phase II

Post by Ping »

For the second pic, you need to switch the positions of Boss and Sev. Boos is the squad leader. :wink:

For the third pic, I almost thought the guy was going through spontaneous combustion.
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Re: SWBF2 Glamour Shots Phase II

Post by Sky_216 »

mswf wrote:
MandeRek wrote:Wow, that map looks really cool! :o
Thanks :P
(Skyhammer did the reskin, of course)
Yeah but you put in about 5x as much AI planning as I normally do. :P
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