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vehicle names & other
Posted: Fri Oct 20, 2006 11:30 am
by Jedi_Fleg
i cant figure out what the vehicle names are for placing stupid vehicles its really annoying does someone know what they are, or mAYBE umm a link to a list of vehicle names. particularryly the republic vehicles like the jedi fighter and arc you know. thats all i need really
Re: vehicle names & other
Posted: Fri Oct 20, 2006 11:42 am
by Maveritchell
Jedi_Fleg wrote:I can't figure out what the vehicle names are for placing stupid vehicles. It's really annoying. Does someone know what they are, or maybe, umm, a link to a list of vehicle names? Particularly the Republic vehicles like the Jedi fighter and ARC, you know? That's all I need, really.
It's really
not that hard to find names of vehicles. You need the ARC fighter? Look no further than the .odf called arc170fighter. And the Jedi fighter? It's there under anakinstarfighter.
The real trick is to not give in to laziness, and spend more than 10 seconds glancing at the list of .odfs.
RE: Re: vehicle names & other
Posted: Fri Oct 20, 2006 4:04 pm
by Hebes24
Assets\sides\rep\odf
Everything for the rep side is in there.
RE: Re: vehicle names & other
Posted: Sat Oct 21, 2006 2:10 pm
by Jedi_Fleg
do i put .odf in the back of it and anyway theres alot of different kinds theres three diff gunship ones i think two jedi fighter ones ect. would i use the one ending
in "_sc" "_exp" or the one endin in nothing??
i hate to besuch a trouble but im having trouble understanding
ohh one last thin witch lua file should i change the height and other settings in
RE: Re: vehicle names & other
Posted: Mon Oct 23, 2006 11:05 am
by Jedi_Fleg
i would like to know if i need to add and change the lua when adding vehicles and such in ze i know what to do for command posts so i dont need tro know about that i couldnt find about it any the documentation
Re: RE: Re: vehicle names & other
Posted: Mon Oct 23, 2006 1:46 pm
by Maveritchell
Jedi_Fleg wrote:i would like to know if i need to add and change the lua when adding vehicles and such in ze i know what to do for command posts so i dont need tro know about that i couldnt find about it any the documentation
I'm not sure whether you need help with command posts or do not need help - please, please, please make your sentences more intelligible. The buttons on your keyboard next to "m" aren't just there for decoration - use them.
Adding vehicles in ZE is well-described in the "Getting Started" document. If you're having problems with vehicles or command posts in ZE, I suggest you reread that document. It is very clear.
All that you need to change in the .lua file to add vehicles (or any unit) is to go to the section that looks like this:
.lua excerpt wrote:ReadDataFile("SIDE\\imp.lvl",
"imp_inf_rifleman",
"imp_inf_rocketeer",
"imp_inf_engineer",
"imp_inf_sniper",
"imp_inf_officer",
"imp_inf_dark_trooper",
"imp_hero_bobafett",
"imp_fly_destroyer_dome" )
Make sure you add "dc:" before "SIDE\\__.lvl" and add in the unit you want to spawn on your map. If, for example, you wanted to add a TIE interceptor, you would add, to the bottom of the list, "imp_fly_tieinterceptor_sc". And obviously, you'll want to go to the side that you're trying to modify; in my example I showed you the IMP side.
And finally, before you ask any more questions that have already been answered a number of times, allow me to introduce you to the
Search feature. You would do well to learn about this, it is a common feature on almost any forum you visit.
RE: Re: RE: Re: vehicle names & other
Posted: Mon Oct 23, 2006 5:15 pm
by Jedi_Fleg
thank you i wouldnt have asked if i found it with the horrible search that barely works
RE: Re: RE: Re: vehicle names & other
Posted: Wed Oct 25, 2006 6:35 am
by Penguin
what search were you using? forums or website? the website one only displays downloads/news
forums display topics and posts in forum
RE: Re: RE: Re: vehicle names & other
Posted: Wed Oct 25, 2006 11:07 am
by Jedi_Fleg
forums