Magna Staff problem

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Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Magna Staff problem

Post by Anakin »

Hi,

you may can help me with this problem:
Hidden/Spoiler:
Image
the light lane is just at one end but at Darth Mauls light saber it's on both. How can i fix that??

If you need any files please tell me
Hidden/Spoiler:
[code][WeaponClass]
ClassLabel = "melee"
ClassParent = "com_weap_inf_lightsaber"

[Properties]
HUDTag = "hud_rc_estaff"
GeometryName = "cis_weap_magnastaff"
ComboAnimationBank = "human_sabre melee all_hero_luke_jedi"

NumDamageEdges = "3"
FirePointName = "hp_fire1"
LightSaberLength = "0.4"
LightSaberWidth = "0.06"
LightSaberTexture = "electro"
LightSaberTrailColor = ""
LightSaberTrailColor = "189 7 255 128"

FirePointName = "hp_fire2"
LightSaberLength = "0.4"
LightSaberWidth = "0.06"
LightSaberTexture = "electro"
LightSaberTrailColor = ""
LightSaberTrailColor = "189 7 255 128"

AttachedFirePoint = "bone_l_calf 1.0 0.0 0.0 0.35 0.0 0.0"
DamageEdgeLength = "0.5"
DamageEdgeWidth = "0.1"

ShieldScale = 10.0
DroidScale = 5.0
HumanScale = 5.0

TargetVehicle = 1
AITargetVehicle = 1

//AttachDynamic = “1”

//AttachEffect = "electroeffect"
//AttachToHardpoint = "hp_fire1 [0.01] [0.05]"

//AttachEffect = "electroeffect"
//AttachToHardpoint = "hp_fire2 [0.01] [0.05]"

SoundProperty = "force_lightning_impact"
[/code]
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