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Halo: Reach Assault Rifle

Posted: Tue Sep 14, 2010 5:50 pm
by MetroidNut
To celebrate Reach's launch, I've put the finishing touches on my model of the Halo: Reach assault rifle. The texture is spliced together from two renders (not source materials, FTR) released by Bungie - I'm quite happy with how it came out.

Give credit to me for the model and Bungie for the renders I used in the texture, I suppose.
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Download Link:

MediaFire
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Re: Halo: Reach Assault Rifle

Posted: Tue Sep 14, 2010 6:01 pm
by Wonderboy
Amazing, the model looks great, especially the texture.

Re: Halo: Reach Assault Rifle

Posted: Tue Sep 14, 2010 6:23 pm
by Press_Tilty
1st person?

Re: Halo: Reach Assault Rifle

Posted: Tue Sep 14, 2010 6:55 pm
by AQT
The model is "highres" enough to be used as both the third and first person model if that's what you're asking.

Re: Halo: Reach Assault Rifle

Posted: Tue Sep 14, 2010 7:13 pm
by Obi-Wan Kenobi
That's great MeatroidNut! :thumbs:

Re: Halo: Reach Assault Rifle

Posted: Tue Sep 14, 2010 7:27 pm
by CommanderFixer
Woah... Great model! It looks it was straight of of the game! :D Only if I had a '360. Can't wait to use the model!

Re: Halo: Reach Assault Rifle

Posted: Tue Sep 14, 2010 11:28 pm
by MetroidNut
Thanks for all the positive feedback, and I hope everybody (who has the chance to) enjoys Reach.

Re: Halo: Reach Assault Rifle

Posted: Wed Sep 15, 2010 2:40 am
by Lozza
Insanely awesome looking model!

Re: Halo: Reach Assault Rifle

Posted: Wed Sep 15, 2010 4:05 am
by Delta-1035
Woah..awesome model! Good job. :thumbs:

Re: Halo: Reach Assault Rifle

Posted: Wed Sep 15, 2010 12:47 pm
by Darth_Spiderpig
That's one nice weapon model, and great work on the skin too. :thumbs:

Re: Halo: Reach Assault Rifle

Posted: Fri Sep 17, 2010 4:40 pm
by acryptozoo
wow that model is awesome! cant belive I missed this thread

Re: Halo: Reach Assault Rifle

Posted: Sun Sep 19, 2010 3:18 pm
by Press_Tilty
To rephrase, do you have any shot of the guy holding the rifle in first person?

It's a shame the little ticker wouldn't go down.

Re: Halo: Reach Assault Rifle

Posted: Mon Sep 20, 2010 3:01 pm
by Darth-Erik
That looks awesome, it does look exactly like the one in the game :eek:
nice job :thumbs:

Re: Halo: Reach Assault Rifle

Posted: Mon Sep 20, 2010 4:18 pm
by yukisuna
:eek:

Re: Halo: Reach Assault Rifle

Posted: Tue Sep 21, 2010 6:31 pm
by CommanderBacara/CC-1138
awesome Halo Rifle! :eek:

Re: Halo: Reach Assault Rifle

Posted: Sat Oct 02, 2010 11:12 am
by THEWULFMAN
I don't have the honor of playing Reach, but this is definetly worth a download. Great job! :thumbs:

Re: Halo: Reach Assault Rifle

Posted: Wed Oct 06, 2010 4:15 pm
by computergeek
Wow... it looks almost just like the one in Reach. It does look a little stretched horizontally though, it could just be me :D

Still, awesome model and skin!

Re: Halo: Reach Assault Rifle

Posted: Wed Oct 06, 2010 4:51 pm
by mswf
It looks good, but your texture is extremely inefficient. Next time you're going to photo-source a texture, make 2 UV layouts; the first one to "photosource" with (like the one this model is using), but then also create a new layout, where you can make sure that detail is more evenly spread; then bake the original lay-out texture map to the new layout.

And, not to sound like I'm angry, but I also think you should put more emphasis on how you "ripped" your texture from some screenshots, "I suppose" isn't really a proper way to credit people for the main part of the work on this model.

It's not that I think that photo-sourcing is bad, but if you'd refine your techniques, you can produce great looking results that'll look good from more than one angle.