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Stop a unit from running?
Posted: Mon Dec 07, 2009 8:31 am
by giftheck
I want to stop a unit from running, I only want the unit to walk. Is that possible?
Re: Stop a unit from running?
Posted: Mon Dec 07, 2009 10:01 am
by mswf
Would giving him the same running speed as walking speed and assigning the walking animations to the running animations work?
Re: Stop a unit from running?
Posted: Mon Dec 07, 2009 11:36 am
by Teancum
If you're using some sort of analog controller such as a gamepad or mouse, yes. If it's a keyboard, no. "Walking" in SWBF1/2 is really just slowing down the run animation and moving slower.
Re: Stop a unit from running?
Posted: Mon Dec 07, 2009 6:10 pm
by giftheck
Ah, so I couldn't make Darth Vader walk.