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Re: Mass Effect: Unification (build 0705/02)
Posted: Sun Aug 11, 2013 1:18 am
by Marth8880
Small update-
The Frag Grenades got a new trail and explosion effect!

Re: Mass Effect: Unification (build 0705/02)
Posted: Mon Aug 12, 2013 8:49 pm
by Fiodis
Yay mininades!
Edit - Foliage: bit much?
The agave's texture bugs out at a distance of more than, say, four feet.

It switches from nice bark-brown to alternating black and neon mint stripes, which is odd considering it doesn't even have a lowrez model at the moment, so if anything it ought to vanish.
The other tree fits in nicely though.

Re: Mass Effect: Unification (build 0814/02)
Posted: Fri Aug 16, 2013 11:43 am
by ARCTroopaNate
Kind of reminds me of one of the maps in the natural map pack I think, looking good Fiodis!
Re: Mass Effect: Unification (build 0819/02)
Posted: Sat Aug 31, 2013 2:40 pm
by RogueKnight
World's least consistent art designer reporting.
Re: Mass Effect: Unification (build 0819/02)
Posted: Sat Aug 31, 2013 4:18 pm
by Dreadnot9
RogueKnight wrote:World's least consistent art designer reporting.
It's...it's so beautiful.
This is really great work, reminds me when I first got the weapon in ME2 and it finally was ok to not have an assault rifle.
Re: Mass Effect: Unification (build 0819/02)
Posted: Sat Aug 31, 2013 5:32 pm
by THEWULFMAN
Looking good as always RK. Q:U~><
Re: Mass Effect: Unification (build 0819/02)
Posted: Sat Aug 31, 2013 5:40 pm
by yuke5
I'm digging it!
Re: Mass Effect: Unification (build 0819/02)
Posted: Sun Sep 01, 2013 2:23 pm
by Marth8880
Looking fantastic!
Could you post that image to the ModDB page as well? (The reason being so it's under your name and stuff.) I just edited your access rights to enable it.

Re: Mass Effect: Unification (build 0819/02)
Posted: Sun Sep 01, 2013 5:44 pm
by RogueKnight
Marth8880 wrote:Looking fantastic!
Could you post that image to the ModDB page as well? (The reason being so it's under your name and stuff.) I just edited your access rights to enable it.

Sure thing!
Re: Mass Effect: Unification (build 0819/02)
Posted: Wed Sep 04, 2013 8:43 pm
by TikiXFIP
Marth I was on youtube and I think a member of smoshgames used your mod in a video!!!
http://m.youtube.com/watch?v=D-wXzbUlfSo
Re: Mass Effect: Unification (build 0819/02)
Posted: Thu Sep 05, 2013 3:36 am
by THEWULFMAN
Yep, we saw, thanks. Was pretty great and hilarious.
We'd love it if our fellow GTers would view and post a comment on the video. Some people seem to think that Marth is not the developer, and if some people could help convince them otherwise, that'd be super fine and swanky.
Re: Mass Effect: Unification (build 0819/02)
Posted: Thu Sep 05, 2013 11:08 am
by TikiXFIP
so would you like it if I just mentioned that Marth is the creator and gave a link to his site so people know that he is the real developer of the mod?
Re: Mass Effect: Unification (build 0819/02)
Posted: Thu Sep 05, 2013 12:21 pm
by kinetosimpetus
Lasercorn left a comment. Don't think we need to now?
Re: Mass Effect: Unification (build 0819/02)
Posted: Mon Sep 09, 2013 2:52 am
by Marth8880
M-12 Locust is finally in-game! Woohoo!
Model by me; texture by RogueKnight and THEWULFMAN.
Re: Mass Effect: Unification (build 0819/02)
Posted: Tue Sep 10, 2013 11:35 am
by TWINKEYRUNAWAY
Marth8880 wrote:M-12 Locust is finally in-game! Woohoo!
Model by me; texture by RogueKnight and THEWULFMAN.
That looks incredible! Almost next gen looking, and that's the beauty of it. How long did this beauty take to model?
Re: Mass Effect: Unification (build 0819/02)
Posted: Tue Sep 10, 2013 7:33 pm
by RogueKnight
Marth8880 wrote:Model by me; texture by RogueKnight and THEWULFMAN.
Oh, did he touch it up after I sent it over?
Re: Mass Effect: Unification (build 0819/02)
Posted: Tue Sep 10, 2013 11:05 pm
by THEWULFMAN
I made some adjustments to better fit the model when the normal map was applied. The main reason I worked on it was the indentation on the forward assembly. It's still largely yours.
Re: Mass Effect: Unification (build 0819/02)
Posted: Fri Sep 13, 2013 1:41 am
by RogueKnight
THEWULFMAN wrote:I made some adjustments to better fit the model when the normal map was applied. The main reason I worked on it was the indentation on the forward assembly. It's still largely yours.
Ah, gotcha! I didn't catch that in the picture at first, but now I see it! Nice touch up!

Re: Mass Effect: Unification (build 0819/02)
Posted: Fri Sep 20, 2013 11:47 am
by Locutus
Quite some time ago you asked for volunteers to help the mod being translated to other languages.
Has the translation already been done or is this still open?
Re: Mass Effect: Unification (build 0819/02)
Posted: Fri Sep 20, 2013 11:52 am
by THEWULFMAN
It's still open, we haven't started yet.