Floating Wookiee dreads *SOLVED*

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
The_Emperor
Supreme Galactic Ruler
Posts: 2118
Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.

Floating Wookiee dreads *SOLVED*

Post by The_Emperor »

I skinned myself a little Weequay on the Mace model, (WIP still) but I don't like the way he has his hair ;) Is there any way I can put the Wookiee Dreads on the head without them floating over his head? And can I get them closer together and smaller?

Image
Last edited by The_Emperor on Mon Jun 04, 2007 3:34 pm, edited 1 time in total.
Master Fionwë
Rebel Colonel
Rebel Colonel
Posts: 598
Joined: Wed May 30, 2007 3:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: At RCTC
Contact:

RE: Floating Wookiee dreads

Post by Master Fionwë »

Pretty cool looking actually. You might be able to make them smaller by changing the number of bones per tentacle. Maybe less bones. And if, in the wookie dread odf that you are using, the attachedmesh is still for the wookie, it might be reading it like that. You didn't state what that says, so that might help. I'm not so good with these things myself, so this may or may not do something.
The_Emperor
Supreme Galactic Ruler
Posts: 2118
Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.

RE: Floating Wookiee dreads

Post by The_Emperor »

I put
attachedmesh = "rep_inf_macewindu",
in the odf so that shouldn't be the problem. Imma try the less bones thing, thanks, but they'll still be floating :P
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Floating Wookiee dreads

Post by Teancum »

Just put -scale 0.75 (or smaller if you need to) in rep_inf_wookiedreads.msh.option and re-munge. That's about the only way to fix something like that since the dreads were built for an oversize model.
The_Emperor
Supreme Galactic Ruler
Posts: 2118
Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.

RE: Floating Wookiee dreads

Post by The_Emperor »

Yup that did the trick. Thanks Tean
Post Reply