Foliage breaks map [Solved]
Posted: Sat Jan 03, 2015 10:08 pm
I tried to add foliage to my map. All I managed to do was to break it. Info below.
Basically I tried to add hellbushes (the treeline barrier from Yavin, Endor, etc.) to my map without adding foliage first. It didn't work; nothing showed up. Then I tried to add the stock Endor foliage--I just copied Endor's prp file and the respective msh/odf files needed. Munged, map loads and crashes just before 100%. Clean munged, map loads and crashes once I choose a side.
Any idea what might be causing this?
EDIT: Removing the MAP.prp "solves" the problem so it's definitely something to do with this file.
EDIT: Solved; quite a stupid mistake. Make sure you copy end_prop_treebill.odf, not end_prop_treebillboard.odf
Basically I tried to add hellbushes (the treeline barrier from Yavin, Endor, etc.) to my map without adding foliage first. It didn't work; nothing showed up. Then I tried to add the stock Endor foliage--I just copied Endor's prp file and the respective msh/odf files needed. Munged, map loads and crashes just before 100%. Clean munged, map loads and crashes once I choose a side.
Any idea what might be causing this?
EDIT: Removing the MAP.prp "solves" the problem so it's definitely something to do with this file.
EDIT: Solved; quite a stupid mistake. Make sure you copy end_prop_treebill.odf, not end_prop_treebillboard.odf