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Grayscale help please!

Posted: Wed Oct 19, 2005 10:08 pm
by Jetsi
Hello all,

Working through the modding, and just got a great idea for a new map. More on that later.

However, right now I am still trying to fix the black square around your character in a map. I have read about getting a grayscale and putting it in box 0 in the texture page, but I am apparently doing something wrong.

I took a texture .tga file, opened it in PhotoShop, and converted it to grayscale. Put it in box 0, no change.

Am I supposed to go over the entire map in that, then put other textures over it? Or is there something else with a grayscale that I am missing?

If you can provide a quick answer on how to create the grayscale and use it correctly, I would greatly appreciate it. Or, if you have the grayscale .tga file handy, if you could email it to me at [email protected] I would appreciate that also.

Thanks in advance,

Jetsi

Hello?

Posted: Sat Oct 22, 2005 8:29 pm
by Jetsi
Hello, anybody?

Bueller? Bueller? Bueller?

Anybody? Rends, Teancum, Lord Bandu, Majin Revan, Saturn V?

I figure this has to be easy to fix, and I am just doing something obviously stupid, but not obvious enough for me to see.

Jetsi

RE: Hello?

Posted: Sat Oct 22, 2005 10:55 pm
by NegativeSmiley
under the Texture box add this in the box under it

kas2_bump.tga

Or some sorta _bump texture. Make sure its in your world folder. Thats what I do and I belive it works.

No Joy NegativeSmiley

Posted: Sun Oct 23, 2005 10:27 pm
by Jetsi
Brought over kas2_bump.tga and kas2_bump.option.tga, put the non-option in box 0 for a texture, still did it.

Covered entire map in bump texture, still did it!

Any other ideas, or is there something really simple that I could be missing?

Thanks,

Jetsi

RE: No Joy NegativeSmiley

Posted: Sat Oct 29, 2005 7:01 pm
by Astute
Well, try putting it in box 1, usually box 0 underlays all other textures, at least thats what it does for me.

Posted: Tue Nov 08, 2005 11:19 pm
by Jetsi
OK, tried putting it on box 1, still no changes.

This really can't be this difficult, but for some reason I can't get it fixed. So, at this time that is going to the back of my list of important things, and I am going to try to at least get this out as a beta within the next week. And if the black spot is there, so be it.

One thing I have seen and haven't messed with is in the sky files. I noticed in the one created by BFBuilder there is a line that has the geo1_bump in it. Do you think I would have to change that line as well? Seems weird, since I am trying to do something on the ground with a sky file. Who knows.

But thanks to everybody who has posted and tried to help.

Jetsi

Posted: Fri Nov 18, 2005 1:59 pm
by Jetsi
Just wanted to post a small discovery I made regarding the black blob.

I normally play with my video options on Medium, because my comp just isn't that high end. When I put them to High to take pics for my mod, the black blob went away. Back on Medium, the blob appeared. Also, when I made the changes for the pics I took my shadows from low to high.

That might explain the black blob, or some of it. A little more research and testing is needed.

Jetsi