Grayscale help please!
Posted: Wed Oct 19, 2005 10:08 pm
Hello all,
Working through the modding, and just got a great idea for a new map. More on that later.
However, right now I am still trying to fix the black square around your character in a map. I have read about getting a grayscale and putting it in box 0 in the texture page, but I am apparently doing something wrong.
I took a texture .tga file, opened it in PhotoShop, and converted it to grayscale. Put it in box 0, no change.
Am I supposed to go over the entire map in that, then put other textures over it? Or is there something else with a grayscale that I am missing?
If you can provide a quick answer on how to create the grayscale and use it correctly, I would greatly appreciate it. Or, if you have the grayscale .tga file handy, if you could email it to me at [email protected] I would appreciate that also.
Thanks in advance,
Jetsi
Working through the modding, and just got a great idea for a new map. More on that later.
However, right now I am still trying to fix the black square around your character in a map. I have read about getting a grayscale and putting it in box 0 in the texture page, but I am apparently doing something wrong.
I took a texture .tga file, opened it in PhotoShop, and converted it to grayscale. Put it in box 0, no change.
Am I supposed to go over the entire map in that, then put other textures over it? Or is there something else with a grayscale that I am missing?
If you can provide a quick answer on how to create the grayscale and use it correctly, I would greatly appreciate it. Or, if you have the grayscale .tga file handy, if you could email it to me at [email protected] I would appreciate that also.
Thanks in advance,
Jetsi