Hardpoint trouble

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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DarthD.U.C.K.
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Hardpoint trouble

Post by DarthD.U.C.K. »

i made a set of claws in xsi, but i dont know, where to set the hp_active. i imported the claws to a scene, to put them on the grounddummy. i tryed to make a new null and put it on the place of the hp_weapons, but it wasnt working. how can i put the hardpoiunt on the right place? (copy coordinates from hp_weapons isnt working)
t551
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Re: Hardpoint trouble

Post by t551 »

A melee weapon needs only one null - hp_grip.
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