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Re: Glamour Skins Mark V
Posted: Sun Apr 05, 2009 7:55 pm
by kinetosimpetus
DarthD.U.C.K. wrote:a wall texture i just made:
ii only have to make it tileable and make a bumpmap for it
(the text is supposed to be a watermark)
...it...looks...like...a photo...

good stuff D.U.C.K.

Re: Glamour Skins Mark V
Posted: Sun Apr 05, 2009 7:57 pm
by kinetosimpetus
EDIT (sorry for double post, i thought i clicked edit)
Re: Glamour Skins Mark V
Posted: Sun Apr 05, 2009 8:00 pm
by DarthD.U.C.K.
thanks

, but did you accidentally click on the add reply button and then on the write and send pm button?

Re: Glamour Skins Mark V
Posted: Sun Apr 05, 2009 8:02 pm
by kinetosimpetus
no...
Re: Glamour Skins Mark V
Posted: Sun Apr 05, 2009 8:21 pm
by B.I.G_Cookie
DarthD.U.C.K. wrote:a wall texture i just made:
ii only have to make it tileable and make a bumpmap for it
(the text is supposed to be a watermark)
Looks very nice. I'm impressed it looks very realistic

Re: Glamour Skins Mark V
Posted: Sun Apr 05, 2009 9:36 pm
by jedimoose32
DarthD.U.C.K. wrote:a wall texture i just made:
ii only have to make it tileable and make a bumpmap for it
(the text is supposed to be a watermark)
You made that from scratch?
That is absolutely amazing!!!

Re: Glamour Skins Mark V
Posted: Sun Apr 05, 2009 10:34 pm
by 501st_commander
jedimoose32 wrote:DarthD.U.C.K. wrote:a wall texture i just made:
ii only have to make it tileable and make a bumpmap for it
(the text is supposed to be a watermark)
You made that from scratch?
That is absolutely amazing!!!

same here
Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 1:12 am
by bigfoot343
Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 8:32 am
by DarthD.U.C.K.
the markings themselfes look pretty good, but i would turn the opacity of them down and add some scratches on it
another walltexture by me (its supposed to be rusted metal)
100% selfmade and not photosourced

i will make a tileable version without the rust
(the text is a watermark again)
Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 11:18 am
by theultimat
That is pure awesomeness! Great work!

Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 11:31 am
by c6dy
awesome
here's my latest skin: improved 501st:
(click on the image for a bitter view)
Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 1:14 pm
by bigfoot343
i'll add more battle damage to the scout trooper and snowtrooper the stormie has alot of scratches on it but i might work on him a bit more

Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 7:34 pm
by ryukaji
DarthD.U.C.K. wrote:the markings themselfes look pretty good, but i would turn the opacity of them down and add some scratches on it
another walltexture by me (its supposed to be rusted metal)
100% selfmade and not photosourced

i will make a tileable version without the rust
(the text is a watermark again)
Are you going to make a texture pack? looks great once again! I tried to make a texture but I failed haha
Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 7:48 pm
by hammythepig
Nice wall Darth Duck
Re: Glamour Skins Mark V
Posted: Mon Apr 06, 2009 11:49 pm
by YTGTangerine
Yeah no kidding! DarthDUCK and Delta are experts at this!
Re: Glamour Skins Mark V
Posted: Tue Apr 07, 2009 12:23 am
by jedimoose32
ryukaji wrote:DarthD.U.C.K. wrote:
another walltexture by me (its supposed to be rusted metal)
Are you going to make a texture pack?
Please, do! That would be freaking awesome. Again, nice texture, and

as always.
Re: Glamour Skins Mark V
Posted: Tue Apr 07, 2009 12:24 am
by AQT
YTGTangerine wrote:Yeah no kidding! DarthD.U.C.K. and Delta are experts at this!
Yeah, I got to agree with you; DarthD.U.C.K. is very good at making textures from scratch. That wall texture sure looks pretty realistic.

Re: Glamour Skins Mark V
Posted: Tue Apr 07, 2009 7:41 am
by Xterminator
Some skins that i might use in my first map , made useing photoshop..
Re: Glamour Skins Mark V
Posted: Tue Apr 07, 2009 9:34 am
by 501st_commander
Looks like they were in a paintball battle.
Re: Glamour Skins Mark V
Posted: Tue Apr 07, 2009 9:48 am
by Xterminator
thats what I was aiming for
