The marine is now the Default cis unit. So, the next step to make the cis side more like in the movies is,
to make them taller and bigger. Do I Need a new mesh and tga for that? If so, then please
give me a link for that. thanks in advance
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I tried it but the animations aren't shown up in my Tom (cis side) munged Folderthelegend wrote:http://www.gametoast.com/viewtopic.php?f=27&t=11546



Thanks, I'll try that =)AceMastermind wrote:AQT's Units_Pack.zip has a scaled B-2 Battledroid.
https://docs.google.com/file/d/0B45mDQu ... FheUE/edit


AQT's Super Battle droid doesn't work =(AceMastermind wrote:What isn't working? The animation munge, AQT's B-2 Battledroid or yours? The only munge.bat you need to click is the one in the folder with your animation files. If you use a newer OS then you may also have to edit the munge_animation.bat file to make it work.



I did a clean as you said,AceMastermind wrote:Did you run a clean on your side? Did you include all of the files required for his B-2 to work?
I used aqt's premade msh files. Now it works,MileHighGuy wrote:did you scale up the msh also?
put, for example, -scale 2.0 in your droid's .msh.option file. I'm sure that was in the tutorial already. If you only scale up the animation then it will look stretched.


OK thanksMileHighGuy wrote:Yes, if you make your own again, be sure to scale the msh up by the same number as you scale the animations. Then It will look normal.
