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Foliage not all appearing -- memory problem?

Posted: Fri Sep 30, 2005 5:34 pm
by Teancum
From the screenshot below you can see that I'm having trouble with the trees in Haruun Kal flickering. As you get closer, they appear, but further away, they do not. If you notice, the X-Wing's engine glows are off. If I face away from all trees, they are back on. So what's the deal? Did I hit the max number or things or do I need to increase memory. EntityFlyer is set at 40, and TreeGridStack at 2500. Any help would be hot, as once that's done, I can move forward again.

Image

Posted: Fri Sep 30, 2005 5:37 pm
by -_-
more memory pools is wat u'll need

Posted: Fri Sep 30, 2005 7:35 pm
by Teancum
Yeah, the problem is, I don't know what the pool name is.

Posted: Fri Sep 30, 2005 8:32 pm
by -_-
sptest tells u everything :wink:

Posted: Fri Sep 30, 2005 8:44 pm
by Teancum
Except that it doesn't. Nothing, nada. That's why I think I hit the thing limit. I had to up TreeGridStack 'cause of SPTest, but it has said nothing since I upped it.