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Custom side for all maps? [Solved]

Posted: Fri Sep 14, 2007 4:41 pm
by Commander_Cody771
Is there a way to edit a side in BF2 and have it for all maps?

Re: all map side mods

Posted: Fri Sep 14, 2007 7:08 pm
by [RDH]Zerted
Replace the game's side lvls?

Re: all map side mods

Posted: Fri Sep 14, 2007 11:10 pm
by Commander_Cody771
No no no, I mean edit a side ex: rep. And have that side mod for all maps.

Re: all map side mods

Posted: Fri Sep 14, 2007 11:25 pm
by Caleb1117
What Zerted said.
Make a new map, redo the sides to your desire, then replace them for the games shipped ones.

Re: all map side mods

Posted: Sat Sep 15, 2007 11:44 am
by Commander_Cody771
and how do I do that. You still have not answered my question. Can you make a side mod and have the mod apply to all maps. :runaway: :runaway:

Re: all map side mods

Posted: Sat Sep 15, 2007 11:47 am
by AceMastermind
Commander_Cody771 wrote:and how do I do that. You still have not answered my question. Can you make a side mod and have the mod apply to all maps. :runaway: :runaway:
Caleb1117 wrote:What Zerted said.
Make a new map, redo the sides to your desire, then replace them for the games shipped ones.

Re: all map side mods

Posted: Sat Sep 15, 2007 11:51 am
by Commander_Cody771
But don't you have to lua script it by doing the ReadData dc:side.lvl. That tells me (so far) that it can only apply to one map. I am sorry for my misunderstanding. :wink:

Re: all map side mods

Posted: Sat Sep 15, 2007 12:20 pm
by DarthD.U.C.K.
no, replace the original repside with your own and bfII will use it as standartside for all maps.

Re: all map side mods

Posted: Sat Sep 15, 2007 12:20 pm
by AceMastermind
Commander_Cody771 wrote:But don't you have to lua script it by doing the ReadData dc:side.lvl. That tells me (so far) that it can only apply to one map. I am sorry for my misunderstanding. :wink:
It's obvious that you're looking for instructions.
Create a map then munge it, then copy the side you want to edit from the assets and edit them how you want and yes, you will have to do the whole "dc" thing in the LUA because you'll want to test the side and make sure it works before replacing the stock side lvl.
Then munge your edited side, and in order to get the sides working in all maps and not just the map you made, simply go into:
data_ABC/_LVL_PC/Side
and copy the 2 .lvl files, for example rep.lvl and repshell.lvl into your game's "SIDE" directory of BF2:
LucasArts\Star Wars Battlefront II\GameData\DATA\_LVL_PC\SIDE

Re: all map side mods

Posted: Sat Sep 15, 2007 12:23 pm
by Commander_Cody771
Thank you ace. I owe you one