How to make objects so they can be blown up?

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Post Reply
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

How to make objects so they can be blown up?

Post by -_- »

I saw that really cool gas can In Majin Revan's map. Just want to know how to make objects explodable.
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: How to make objects so they can be blown up?

Post by Chamboozer »

ooh yes i wanna know dat too!!
Astute
Rebel Colonel
Rebel Colonel
Posts: 566
Joined: Tue Apr 12, 2005 7:03 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: How to make objects so they can be blown up?

Post by Astute »

i'm not sure, but i think all you would have to do is add HealthType and MaxHealth along with an explosion file.
Saturn_V
Emperor's Hand
Posts: 487
Joined: Sun Dec 26, 2004 12:11 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

RE: How to make objects so they can be blown up?

Post by Saturn_V »

Look at the odf files in the modding kit of stuff that blows up, like the shield generator, or recharge droids... you can work it out from there.

OR

download the GT1 JaiNollan Special Bonus Pack from the ModTools download area at Gametoast, which is where the exploding barrels came from in the first place - includes the msh, odf's and textures - everything you need to add it to your map, basically (I know because I made them; hope Majin credited them in his Readme ;) )
Post Reply