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Re: Star Wars: Battlefront (2015)

Posted: Fri Nov 27, 2015 8:54 am
by TheMastermindOfMaom
The only advantage for the PC is better graphics and a higher framerate.

Re: Star Wars: Battlefront (2015)

Posted: Fri Nov 27, 2015 2:22 pm
by Kingpin
TheMastermindOfMaom wrote:The only advantage for the PC is better graphics and a higher framerate.
Keyboard/mouse support, full controller support for both Xbox and Playstation, customizable graphics options, graphical mods, multi monitor support, etc...
http://www.pcgamer.com/star-wars-battle ... aign=pcgfb
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Re: Star Wars: Battlefront (2015)

Posted: Fri Nov 27, 2015 3:18 pm
by Cleb
I got this game this morning and I can't find any instant action or place where I can play splitscreen with 4 people. Am I not looking hard enough or something...? :?

Re: Star Wars: Battlefront (2015)

Posted: Fri Nov 27, 2015 3:45 pm
by giftheck
There is no Instant Action (not in what you're expecting) and splitscreen works only up to two players.

Re: Star Wars: Battlefront (2015)

Posted: Fri Nov 27, 2015 4:40 pm
by TheMastermindOfMaom
Kingpin wrote:
TheMastermindOfMaom wrote:The only advantage for the PC is better graphics and a higher framerate.
Keyboard/mouse support, full controller support for both Xbox and Playstation, customizable graphics options, graphical mods, multi monitor support, etc...
http://www.pcgamer.com/star-wars-battle ... aign=pcgfb
Hidden/Spoiler:
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Scrub I only own a PC don't you call meh console peanut xddd.

Re: Star Wars: Battlefront (2015)

Posted: Sat Nov 28, 2015 2:27 am
by Twilight_Warrior
Grev wrote:Does anyone have any strong feelings on PC v PS4 for this one? (Keeping in mind that I have neither)
From someone who has it for both PC and Xbox One: If you're looking to play more casually, go for the console. You and I won't get to play together, but at least you and your buddies can when they come over. That, and when 99% of the population is using a controller (on console), it makes things a bit less... intense? I'm not saying console gamers are worse at shooters, but let's just say the reason cross-platform gaming isn't more of a thing is because Microsoft tested it a few years ago and PC gamers absolutely DESTROYED console gamers in shooters, because a mouse is so much better at aiming than a joystick.

Re: Star Wars: Battlefront (2015)

Posted: Sat Nov 28, 2015 11:48 am
by TWINKEYRUNAWAY
Besides those small training missions, what does this game offer in terms of offline single player? Like do I need to be online to enjoy all the game modes or would someone be out of luck if their internet sucks? Or is it like titanfall where its mostly multiplayer and relies on being online to play everything?

Re: Star Wars: Battlefront (2015)

Posted: Sat Nov 28, 2015 12:01 pm
by giftheck
TWINKEYRUNAWAY wrote:Besides those small training missions, what does this game offer in terms of offline single player? Like do I need to be online to enjoy all the game modes or would someone be out of luck if their internet sucks? Or is it like titanfall where its mostly multiplayer and relies on being online to play everything?
The meat is online, but Offline has Battles and Survival modes. I do think they need more single player content. There's quite a few people who say Walker Assault should be ported to Single Player.

Re: Star Wars: Battlefront (2015)

Posted: Sat Nov 28, 2015 12:13 pm
by TheMastermindOfMaom
All the modes should be ported to SP IMO. They got the AI already available,so why not?

Re: Star Wars: Battlefront (2015)

Posted: Sat Nov 28, 2015 12:16 pm
by giftheck
TheMastermindOfMaom wrote:All the modes should be ported to SP IMO. They got the AI already available,so why not?
I wouldn't say all the modes should be ported. I wouldn't mind having Supremacy, Blast or Fighter Squadron in SP, but I don't see the point in having Droid Run or Cargo there.

It'd also be interesting if there were other unique modes.

Re: Star Wars: Battlefront (2015)

Posted: Sat Nov 28, 2015 12:30 pm
by TheMastermindOfMaom
Yeah that would be cool. I want more than just Battles.

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 12:55 am
by THEWULFMAN
TheMastermindOfMaom wrote:Oh and another thing. Doesn't anyone of you guys think the Scan Pulse is like a wallhack? I mean what other game has this thing?

Blacklight: Retribution totes a scanning feature for all players. It discourages camping and making combat faster paced.

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 5:45 am
by Anakin
Do you think this is profitable??

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 8:30 am
by TheMastermindOfMaom
Well you save 10 bucks,lol. But again it is the Standard Edition.

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 9:32 am
by Anakin
It's the one day edition. I'll get jakku before the film starts :D

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 10:16 am
by TheMastermindOfMaom
That means it is a key from a pre-order then,if I am not mistaken. Also everyone will. You (and everyone who pre-ordered will get it earlier though.

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 1:46 pm
by TWINKEYRUNAWAY
Is there any rebel ground vehicles? Not the space ships, but are the imperials the only ones that have acess to at-at and at-sts?

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 1:53 pm
by commanderawesome
No ground vehicles for the rebels. It's kinda disappointing.

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 2:06 pm
by TheMastermindOfMaom
Sticks to the movies though.

Re: Star Wars: Battlefront (2015)

Posted: Mon Nov 30, 2015 4:23 pm
by FragMe!
Is a Tauntaun considered a ground vehicle? :)

Oh and got the joystick working mostly, got the Logitech software and remapped things around. Only bug is I can't use the slider for acceleration since when I put it down
to play on keyboard again it is constant putting out either a lot of W's or S's so I am either going constantly forward or backwards depending on where I left the slider.
So mapped it to some buttons on the base instead and that works pretty good.