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Announceing: MUSTAFAR:ENTANGLEMENTS and others..............
Posted: Fri Oct 07, 2005 2:36 pm
by Bobafett16
ok here is another map i am makeing it is on mustafar(duh

)
and it will be playable w/ both era's and there will be no air battles in this one i am going to have delta do some odf work since he is a expert at! map is looking realy good so far,i still have to do the sky,fix terrain and colors,and the projects others are,
RAXUS PRIME,
SEPAN STATION:Space Assult,
MAW Assult,
Hanoon:Struggle
Mustafar:Entanglements,
Mustafar:Crossfire
Wat-Tambors frotress,
Kashyyyk:Shore Defense,
Argua:Maze of deception
Chancellor in peril,
The Bounty Hunter Wars,
Kuat Drive Yards,
and btw these maps ARE comeing out,i think i have fixed my zeroediter problem

and i work on them at differant times,
here are 2 pictures of the mustafar map,progress is very good and i work on them as i can cuz i am busy w/ school work

but life comes first so do not fear they will come out!

let me know what u think!
pictures>>>>

RE: Announceing: MUSTAFAR:ENTANGLEMENTS and others..........
Posted: Fri Oct 07, 2005 3:34 pm
by Teancum
Looks good. I've been looking forward to a Mustafar map. It's to bad the pics are really small.
Posted: Fri Oct 07, 2005 4:40 pm
by Exclamation
Lavafalls...
Mustafar looks very interesting so far. Is it going to have structures on it?
I was thinking that the lavafalls were
too red, so I checked out the
Starwars.com databank on Mustafar, and got this picture:
File courtesy of http://www.starwars.com and probably trademarked or something, basically don't sell this picture
The lava is more of a
Yellow/
orange/
red glowing blend. That black rock texture is perfect, though. Good job! This one should be interesting.
BTW- In the 'Behind the Scenes' tab on Mustafar, I found this little tidbit:
www.starwars.com wrote:After the destruction of the Separatist Council and the Imperialization of the Techno Union, Mustafar was largely forgotten. A Separatist stalwart, the fugitive Geonosian Gizor Dellso, holed up on Mustafar during the early days of the Galactic Empire, requiring the attention of the loyal 501st legion of troopers to storm the hellish world.
Sounds like a SWBF II campaign level... hmm.
Posted: Fri Oct 07, 2005 4:50 pm
by Bobafett16
cool pics thanks! yes there will be platfroms i am working on them now map is comeing a long good!thanks for the info!
Posted: Fri Oct 07, 2005 8:18 pm
by chubby
Do you want me to do custom sides for the maps? Do you have your own sides for the maps? Or are you going to use the default sides?
Posted: Fri Oct 07, 2005 8:56 pm
by Mikey_bizzle441
hey why dont you try and make an obi and anakin skin and have them as the locals

Posted: Fri Oct 07, 2005 8:58 pm
by Mikey_bizzle441
hey why dont you try and make an obi and anakin skin and have them as the locals

Posted: Fri Oct 07, 2005 11:03 pm
by Joe-B-Wan
Mikey_bizzle441 wrote:hey why dont you try and make an obi and anakin skin and have them as the locals

It'd be better to have them as Heros than locals!
Posted: Fri Oct 07, 2005 11:10 pm
by Delta_57_Dash
heros? no!! PLAYABLE!!! but make only 1 spawn
Posted: Sat Oct 08, 2005 12:21 pm
by Mikey_bizzle441
that would work to but have only obi wan as a local because the droids and the clones are after him so anakin could be the hero for the clones
Posted: Sat Oct 08, 2005 1:59 pm
by Bobafett16
chubby wrote:Do you want me to do custom sides for the maps? Do you have your own sides for the maps? Or are you going to use the default sides?
well there is going to be no pilot as we know itin the pilots place there will be a ARC trooper,this is the sides for the rep in my map.
REPUBLIC SPECIAL FORCES......
ARC Clone Trooper (blue)
ARC Assult Trooper (Green/Black)
ARC Engineer/medic (white/red)
ARC Jet trooper (blue)
ARC Spec force LT.(jet trooper w/ neyo skin) [like my avatar]
will have there weapons/names up a little later.
CIS.
will later and the imp/all as well.
BUT here is a teaser!
there will be SWBF2 SKINS

in it! and other surprises!

Posted: Sat Oct 08, 2005 2:13 pm
by Leviathan
SWBF II textures in it ?! (I like that idea, but does it need an authorization to get them in a custom map ?

)
Posted: Sat Oct 08, 2005 2:17 pm
by Bobafett16
Leviathan wrote:SWBF II textures in it ?! (I like that idea, but does it need an authorization to get them in a custom map ?

)
mmm,well maybe aslong as i give pandemenic the credit,i ask psycofred tho,
Posted: Sat Oct 08, 2005 2:20 pm
by Leviathan
Well, it isn't a bad idea...

Posted: Sat Oct 08, 2005 3:04 pm
by Bobafett16
no not at all! matter of fact i think it is a GOOD idea!

Posted: Sat Oct 08, 2005 3:57 pm
by JabbaLovesLava
Boba, i have an idea for your map. MAYBE you could model a volcanic mountain, and give it a texture that moves (like rend's coruscant) *hint* ask him how to do it *hint* so it looks like the lava is flowing

Posted: Sat Oct 08, 2005 6:31 pm
by Bobafett16
Posted: Sat Oct 08, 2005 8:26 pm
by [SFI]Arthenik
How about making the 5th unit the Clone Commander from SWBF2, and using a rocket launcher model as his chaingun?
Posted: Sat Oct 08, 2005 10:12 pm
by Schizo
[SFI]Arthenik wrote:How about making the 5th unit the Clone Commander from SWBF2, and using a rocket launcher model as his chaingun?
... Or just make an XSI model of the gun instead of a rocket launcher...
Posted: Sat Oct 08, 2005 11:41 pm
by NegativeSmiley
Schizo wrote:[SFI]Arthenik wrote:How about making the 5th unit the Clone Commander from SWBF2, and using a rocket launcher model as his chaingun?
... Or just make an XSI model of the gun instead of a rocket launcher...
or just ask delta nicely to use the one in his sides mod he made. I haven't played it but I saw it said Chain Gun. Might wanna check into that.