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Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 01, 2009 3:55 am
by plokoon761
hey, i just played it, and i actually got to destroy one of the tri droins, yet it still didnt award victory

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 01, 2009 12:50 pm
by ForceMaster
The errors will be fixed the next week. in the 1.1 version.
thanks for your coments.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 01, 2009 1:31 pm
by DarthSlim
Awesome map! One thing though is that Obi-Wan should be unlockable, and there should only be one of him on the field at a time. Sometimes I'm playing as Obi-Wan and I see another one running around. Also, if you're going for movie accuracy, the shields should come up after destroying the Tri-droids. After those get destroyed, there should be an objective to destroy some tanks using the heavy cannons, and then the shield comes up and you have to destroy the generator. You should probably give the generator more health too, and position the retail clan droids to defend it better. Those are just some thoughts I had, but the map and the units look really really reeeeally good, and it's fun to play even though it's unwinnable. I'm sure the next release will be even better.

And on a side note for anyone playing this, when you get to the point where you can't win the campaign, just go back to the heavy cannons and blast away until you run out of reinforcements. I got 998 kills. :yes:

P.S.: Are you still trying to add the clone wars music to the map?

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 01, 2009 2:59 pm
by lesovikk1
i cant see the objectives i cant see them at all. all i get it the black screenthingy and i see no writing so i dont now what to do. :(

good map. same thing with the tri droids make them spawn when needed. (i just guess what to do)

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 01, 2009 3:03 pm
by sampip
i only seem to have conquest mode (not sure if this is right), and i get a fatal crash every time i load it, before the loadscreen. might be a corrupt download i'll try again.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Thu Jun 04, 2009 1:21 pm
by ForceMaster
DarthSlim wrote: P.S.: Are you still trying to add the clone wars music to the map?
Yes man, but I have not succeeded yet. I do not know if it is an error in the format of audio files.
lesovikk1 wrote:i cant see the objectives i cant see them at all. all i get it the black screenthingy and i see no writing so i dont now what to do. :(

good map. same thing with the tri droids make them spawn when needed. (i just guess what to do)
You have the english versión of the game? it is localized, I forget localize the others languages, (Uk, Fancais, German......) enj English can hardly write because I am Venezuelan.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Thu Jun 04, 2009 1:25 pm
by lesovikk1
yes i am english. and i have the neglish version i pursume. i cant see any objectives. make sure you localize it. luckly a m8 has sent me a notepad file with the discriptions

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Thu Jun 04, 2009 2:06 pm
by Commander_Fett
lesovikk1 wrote:yes i am english. and i have the neglish version i pursume. i cant see any objectives. make sure you localize it. luckly a m8 has sent me a notepad file with the discriptions
Are you in Europe? America and Europe have different English localizations, for some reason.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Fri Jun 05, 2009 1:42 pm
by kooster
I found another bug or mistake in the map. I think ForceMaster didn't really erase the capture region in ZE because if you go to a certain area with
REX w/jetpack above the middle CIS command post, you can capture it.
Watch this video= http://www.youtube.com/watch?v=F25MGd75xhs
If the link doesn't work please tell me. It might not.

And for the map, this is awesome. Kinda dissapointing but still amazing for a first map.
ForceMaster, you should fix the errors/bugs/problems and this map will be totally
one of the best maps ever. The map itself is ververyvery nice! It just the things like
campaign and stuff like that. Awesome map!

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Sun Jun 07, 2009 4:34 am
by DarthSlim
I found another bug. If play as Rex and get a gunslinger medal, when you try to switch weapons the game freezes.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Sun Jun 07, 2009 7:33 am
by Darth_Spiderpig
The ground looks a bit too bright, and the streettexture looks much too unsharp. ( sorry if this sounds unfriendly, it isn't meant like that)


But I LOVE the shield, excellent work, my friend :thumbs: :bowdown: :thumbs:

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 08, 2009 9:04 am
by (502)GEN.york
one of my favorite maps 8/10 one thing I would add.....is perhaps have jet troopers unlock-able and have only one cody and one rex.....

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 08, 2009 2:38 pm
by DarthSlim
(502)GEN.york wrote:one of my favorite maps 8/10 one thing I would add.....is perhaps have jet troopers unlock-able and have only one cody and one rex.....
and one Obi-Wan

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 08, 2009 3:01 pm
by (502)GEN.york
Yeah that to.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Mon Jun 08, 2009 6:54 pm
by kooster
kooster wrote:I found another bug or mistake in the map. I think ForceMaster didn't really erase the capture region in ZE because if you go to a certain area with
REX w/jetpack above the middle CIS command post, you can capture it.
Watch this video= http://www.youtube.com/watch?v=F25MGd75xhs
If the link doesn't work please tell me. It might not.

And for the map, this is awesome. Kinda dissapointing but still amazing for a first map.
ForceMaster, you should fix the errors/bugs/problems and this map will be totally
one of the best maps ever. The map itself is ververyvery nice! It just the things like
campaign and stuff like that. Awesome map!
Hey guys. You can actually get all of the CIS command posts if you use jetpack and hover to a certain spot.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Thu Jun 11, 2009 8:20 am
by ForceMaster
I forget delete the capture regions for his CPs. :wink:

well, in version 1.1 will be much improved or amended as I deem appropriate and the advice they have given me. is not the best map of the world, nor pretend to be so because we all have much talent for this and maybe someone else could make this map much better. So far only correct errors that have mentioned and I will post the final version.

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Thu Jun 11, 2009 3:09 pm
by kooster
sure ForceMaster, for a first map, its awesome.
It was pretty good. a pretty good play.
I am awaiting for your nes version/

EDIT: next version i meant

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Thu Jun 11, 2009 6:22 pm
by YTF
kooster wrote:I am awaiting for your nes version/
I don't think they made Battlefront II for the NES. :lol:

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Sat Jun 13, 2009 4:42 am
by Tauntaunwampa
just reading a few of the posts, gve forcemaster a break, this is his (hers?) first map and he has done a really good job. Yes we dont get victory and that really sucks but i dont see anyof you guys makin Christophis maps out of entirly new skins and models. oh and well done forcemaster

Re: Christophsis Battle (Crystal City) Beta 1.0

Posted: Sat Jun 13, 2009 8:59 am
by Nihillo
Tauntaunwampa wrote:just reading a few of the posts, gve forcemaster a break, this is his (hers?) first map and he has done a really good job. Yes we dont get victory and that really sucks but i dont see anyof you guys makin Christophis maps out of entirly new skins and models. oh and well done forcemaster
You seem to fail to understand that he was not being picked on, if anything, he was being criticized for the gameplay flaws in his otherwise excellent map, with the sole purpose of indicating how he can improve his work; as harsh as it may seem, that is not bashing, that is criticism.

Don't just jump on the bandwagon and post something that was already discussed before, if you enjoyed the map, great, but know that there's no need to defend it thoroughly, some people think this is the greatest map ever, some don't, live with it.