JEDI TEMPLE: TRAINING HALL beta - ***RELEASED***
Moderator: Moderators
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Schizo
Awsome map, man. Just got done playing it, and I have to say, this has got to be one of the best SWBF maps I've ever seen. Definitely a keeper. (even if it is just a beta...)
Yeah, a bit of a lag, but nothing my comp couldn't handle. Nothing major.
I also got a couple screenshots, if you want 'em.
http://img365.imageshack.us/img365/3836/jth13to.png
http://img365.imageshack.us/img365/3462/jth26no.png
http://img365.imageshack.us/img365/253/jth34gn.png
http://img365.imageshack.us/img365/9603/jth325gd.png
http://img365.imageshack.us/img365/5945/jth42ny.png
http://img365.imageshack.us/img365/8672/jth52nm.png
http://img365.imageshack.us/img365/8085/jth62lk.png
http://img365.imageshack.us/img365/7100/jth85zk.png
http://img365.imageshack.us/img365/7109/jth109bf.png
http://img365.imageshack.us/img365/9162/jth118tc.png
Remember, if you ever need some screens, you know who to go to.
As for glitches/mistakes/possible improvements... well, at some of the CPs, on occasion, I ended up spawning underneath the floor a bit and falling to my death. It actually happened to me twice in a row once... pretty funny, but really annoying. There are also some places like that throughout the map, where you fall through the floor. And of course, there are the texture-less objects located throughout the map, but I know you'll go back and fix them. But overall, I didn't really experience too much glitches. I'd say the map is about 75-80% done right now, you just got to fix up some things... oh, and maybe clean up the clones a bit... the paint on their uniforms look a bit messy... just a suggestion though...
Overall, I'd say the map is pretty near completion right now. Nice job.
Yeah, a bit of a lag, but nothing my comp couldn't handle. Nothing major.
I also got a couple screenshots, if you want 'em.
http://img365.imageshack.us/img365/3836/jth13to.png
http://img365.imageshack.us/img365/3462/jth26no.png
http://img365.imageshack.us/img365/253/jth34gn.png
http://img365.imageshack.us/img365/9603/jth325gd.png
http://img365.imageshack.us/img365/5945/jth42ny.png
http://img365.imageshack.us/img365/8672/jth52nm.png
http://img365.imageshack.us/img365/8085/jth62lk.png
http://img365.imageshack.us/img365/7100/jth85zk.png
http://img365.imageshack.us/img365/7109/jth109bf.png
http://img365.imageshack.us/img365/9162/jth118tc.png
Remember, if you ever need some screens, you know who to go to.
As for glitches/mistakes/possible improvements... well, at some of the CPs, on occasion, I ended up spawning underneath the floor a bit and falling to my death. It actually happened to me twice in a row once... pretty funny, but really annoying. There are also some places like that throughout the map, where you fall through the floor. And of course, there are the texture-less objects located throughout the map, but I know you'll go back and fix them. But overall, I didn't really experience too much glitches. I'd say the map is about 75-80% done right now, you just got to fix up some things... oh, and maybe clean up the clones a bit... the paint on their uniforms look a bit messy... just a suggestion though...
Overall, I'd say the map is pretty near completion right now. Nice job.
Last edited by Schizo on Fri Sep 02, 2005 8:16 pm, edited 1 time in total.
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Some of those things are works in progress, and only work partially.
Heres two pics if you want em:


Heres two pics if you want em:


Last edited by Ace_Azzameen_5 on Sat Sep 03, 2005 10:00 am, edited 2 times in total.
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[JFH]Robert[L]
bandu i got a better white EpIII clone trooper texture
add me on MSN to get it from me
[email protected]
add me on MSN to get it from me
[email protected]
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fruitymarshmallow
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
Yeah savefile and Pcgamemods are lag crazy, and I can't conect to swbf files
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RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
Man this map is awsome even though its a beta. The units are awsome! You should make it bigger though, and add an air battle.
