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Re: BFI Hoth for the Conversion Pack
Posted: Tue Feb 17, 2009 11:02 pm
by Maveritchell
H_BOMB wrote:Is the new Convo Pack sides used for other BF1 maps going to be used in this map?
Maveritchell wrote:The way I'm setting it up is going to be such that the only "extra" thing it takes up is space on your computer. It's not going to be a separate addon map, it'll just be the world loaded when you choose to play Classic Conquest on the stock Hoth. (Similar to, as Tean mentioned above, the way I set up stock Naboo to play SWBF1 Naboo for Classic Conquest).
Re: BFI Hoth for the Conversion Pack
Posted: Tue Feb 24, 2009 10:58 am
by giftheck
What I would have done personally would be to re-edit the shipped Hoth BFII map to include the missing BFI stuff. Except for a few missing bits the layout is the same. So there's no point adding Hoth BF1. It'd be like adding Endor BF1 just because BFII removed the destroyable Shield Bunker.
Re: BFI Hoth for the Conversion Pack
Posted: Tue Feb 24, 2009 11:09 am
by Maveritchell
ggctuk wrote:What I would have done personally would be to re-edit the shipped Hoth BFII map to include the missing BFI stuff.
Thus requiring me to:
a) Break online compatibility, and/or
b) Ship a larger map (edited SWBF2 Hoth) than edited SWBF1 Hoth
The way it's done should be the optimal way.