XSI Curiosity -reconnecting parts
Posted: Wed Apr 14, 2010 11:54 pm
Hi
I wanted too ask, after disconnecting an arm from the torso, how would I go about reconnecting the arm back on too the torso?
Also what if the arm were its very own object, how would I connect it too another object? (Torso object)
Answer from Acemaster
---------------------------
It depends on if your arm is a seperate object or a disconnected part of a single object.
If it is a seperate object then you'll need to merge the objects and increase the weld tolerance in the ppg until they reconnect.
If it is a disconnected part then you must weld the disconnected part back to the main part, usually by welding the border edges/points.
Press F1 while in XSI and search the Help files for welding for more info.
I wanted too ask, after disconnecting an arm from the torso, how would I go about reconnecting the arm back on too the torso?
Also what if the arm were its very own object, how would I connect it too another object? (Torso object)
Answer from Acemaster
---------------------------
It depends on if your arm is a seperate object or a disconnected part of a single object.
If it is a seperate object then you'll need to merge the objects and increase the weld tolerance in the ppg until they reconnect.
If it is a disconnected part then you must weld the disconnected part back to the main part, usually by welding the border edges/points.
Press F1 while in XSI and search the Help files for welding for more info.