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Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 1:14 pm
by Darth Elmo
Wow

!!! This looks really neat

. Keep up the great work

!
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 3:22 pm
by The_Emperor
Sweet! Looks really original and real nice, great job so far
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 3:46 pm
by destructo_bot
a good idea and looking excellent so far! keep up the good work!
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 4:08 pm
by PhantoM

Holy [Super-Deluxe Ultimate 12-pack of Diet Dr. Pepper First Class], that looks awesome! I can't wait until it's finished!
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 6:01 pm
by YTF
Holy [Super-Deluxe Ultimate 12-pack of Diet Dr. Pepper First Class]
Wow, that must've been one heck of a swear.
This looks pretty awesome. Definitely on my watch list.
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 6:31 pm
by Sky_216
Small update:
Banking Clan ship added.
Underground section is under construction, above ground will be finished once I've added an XSI model in. The station has several hangars leading i9nto the asteroid to take off fighters from.
Also:
there are two main modes - conquest and dogfight. Conquest has a few fighters, dogfight just has fighters fighting it out between the BC and the asteroid base. Each base has a few short range defence turrets to prevent you getting too close - BCCS has 6 laser turrets, asteroid base has two SAM sites. Conquest mode has turrets on the BCCS, a laser turret otside each hangar and a SAM site (useable woot) just outside the base.
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 6:36 pm
by Grev
May I suggest space 1 flag CTF? You would put the flag on the base, you'd land, get the flag, and fly to enemy territory to win.
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 8:08 pm
by Sky_216
@ Grev: AIs won't.
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 8:09 pm
by Fluffy_the_ic
That's be so cool if they did... Oh well. Maybe you could do 1-flag CTF only on the Asteroid base, sorta like they did on hoth with the tunnels.
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 9:24 pm
by RED51
Very nice sky ham! I look very forword to playing this!
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 9:27 pm
by Fluffy_the_ic
Wow, RED, what you called him makes me want to say when pigs fly... Oh, they do! look at this GT user!
LOLzorz.
But can't wait!
Not gonna say anything about the B word, or else you'll get early spam about it...
Re: Catacran: Orbital Station
Posted: Thu Oct 02, 2008 11:57 pm
by Sky_216
Pigs might fly huh? Good idea...pigs will fly! *There will now be a crazy hunt mode* Thanks for the inspiration fluffy!
Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 11:06 am
by PhantoM
Skyhammer_216 wrote:Pigs might fly huh? Good idea...pigs will fly! *There will now be a crazy hunt mode* Thanks for the inspiration fluffy!
LOL! Now I can't wait even more!
Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 1:02 pm
by Skipper 24
Awesome and it doesn't look overly huge with loads of lag.
Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 1:26 pm
by Delta 47
This one definitely looks like a must play map

Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 2:24 pm
by Grev
Skyhammer_216 wrote:@ Grev: AIs won't.
Well, what if you put on the zero-g playground?
Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 4:26 pm
by tylerman29
this map looks amazing good work!!
Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 4:46 pm
by Sky_216
First post updated with new pics...
Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 9:52 pm
by Darth Revan
Now back on topic great pic those shields on the base look realistic. Oh and for the Reps vehicle make it an ARC 170 with three positions!
Re: Catacran: Orbital Station
Posted: Fri Oct 03, 2008 11:10 pm
by Culvar
Boarding action FTW!(LAAT)