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RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Sat Apr 08, 2006 11:30 am
by Teancum
*cracks knuckles* Let me have a look at it. Just give me a link to your data_[modid] folder CLEANED then zipped.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Sat Apr 08, 2006 7:26 pm
by [RDH]Zerted
Just remember to make a backup copy every hour if you've made any progress on making your maps.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Sat Apr 08, 2006 8:31 pm
by Captain_Mazda
Well, that's just it. I do have a backup copy, but even that fails. Tean, I'm on Xfire at the moment. It has very fast file transfers.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Sun Apr 09, 2006 1:55 pm
by Captain_Mazda
I hope you can see this Tean. I'm on Xfire.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Mon Apr 10, 2006 11:01 am
by Captain_Mazda
Well Tean, I munged after you told me to make the Mounted Turrets 100. Hero Assault has worked all along perfectly and the map looks beautiful. Conquest and CTF still freeze up.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Mon Apr 10, 2006 11:20 am
by Teancum
@ Capt M -- We'll keep looking into it. You might try seting the value even higher, but I doubt that will fix it.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Mon Apr 10, 2006 2:21 pm
by [RDH]Zerted
you want to post the source somewhere so people can download it and look at it?
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Mon Apr 10, 2006 9:22 pm
by Captain_Mazda
Oh this is beautiful.
Guess what?
Saleucami freezes too. Whoohoo. Someone shoot me now...please. I'm done with this crap.
ERROR[PC_modelmunge msh\geo_bldg_geoturret.msh]:AddSegment(geo_bldg_geoturret:shadowvolume): shadow mesh edge 216 / 226 is invalid (edge next == twin == 217)
WARNING[PC_modelmunge msh\geo_bldg_hangar.msh]:geo_bldg_hangar has 3981 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\Pol1_bldg_radar_screens.msh]:Pol1_bldg_radar_screens has 1726 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
1 Errors 2 Warnings
WARNING[terrainmunge world1\SAL.TER]:ReduceTerrainTextureUsage: corner discontinuity at (24,80)
WARNING[terrainmunge world1\SAL.TER]:ReduceTerrainTextureUsage: corner discontinuity at (32,120)
0 Errors 2 Warnings
I'm done with this crap.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Mon Apr 10, 2006 9:52 pm
by Teancum
The second set of warnings don't mean squat.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Tue Apr 11, 2006 8:26 am
by Epena
And don't give up, Mazda!
I played Anor in Hero Asault and I was blown away by how much fun it was! I can just imagine what conquest would be like. I reely reely reely want to play this level. Magical problems are the most irritating, but they can be overcomed and when you do you'll have that much more knowledge.
Seriously. Don't give up.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Tue Apr 11, 2006 11:10 am
by Captain_Mazda
There's nothing I can do. If Teancum wants the rights and credits for my maps, he should get them. My bad luck will not allow me to make maps, because both my maps are ready for a release. That's just crap.
Tean do you have time today? I don't want to waste your time if it's impossible to fix this.
RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Tue Apr 11, 2006 11:25 am
by Teancum
Yeah I should be online @ my home later this evening --- a little over 5 hrs from now. Go ahead and 'clean' then zip your source folder. And I don't want any rights and credits. They are your maps. I just am fixing some serious bugs. You did all the hard work.

RE: Re: RE: Re: RE: Please find it in your heart to look her
Posted: Tue Apr 11, 2006 11:26 am
by Captain_Mazda
Ok, see you later, and may the Force be with us!