Smoke from volcano?
Posted: Wed Apr 05, 2006 7:54 pm
Alright, I've managed to make a working vocano with lava and all. But for the life of me cannot manage to get smoke belching from the center. I wonder how this is done. I need smoke without an object. I cannot use say, a fire pit . I created an odf:
smoke.odf
[GameObjectClass]
ClassLabel = "cloudcluster"
GeometryName = "editor_grasspatch.msh"
[Properties]
AttachEffect = "smoke_billow"
AttachToHardPoint = "hp_smoke"
smoke_billow is from mustafar effects folder. I've edited the effect to produce more and less particles with no luck. anyone have any ideas. I am VERY new to all this and would appreciate any and all help.
smoke.odf
[GameObjectClass]
ClassLabel = "cloudcluster"
GeometryName = "editor_grasspatch.msh"
[Properties]
AttachEffect = "smoke_billow"
AttachToHardPoint = "hp_smoke"
smoke_billow is from mustafar effects folder. I've edited the effect to produce more and less particles with no luck. anyone have any ideas. I am VERY new to all this and would appreciate any and all help.