Here are two F11 variants that I made in xsi. One has a stock, the other does not. Feel free to use as you like, including modifying the meshes, textures, odfs, etc.
Screenies:
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Thanks to AceMastermind for helping me resolve some funky mesh orientation issues, and by extension, FragMe!'s weapon setup tut.
[code]F-11 First Order blaster rifles from SW TFA.
This archive contains two different weapons, a stockless rifle, called CQCR (close quarters combat rifle) and a model with a stock, simply called rifle.
Feel free to retexture, modify the model, modify the odf, etc. The model is neither 100% cannon nor 100% nice looking (the texturing in particular leaves much to be desired). Nevertheless, I hope you enjoy it!
**Note: While I did not include a msh.option file, one may be handy, especially to fine tune the scaling.**
Instructions:
Copy mesh and odfs to respective side folders
Add weapon's odf name to your unit's odf
Double check...
Munge
Fire away
Me (Oceans14) - Model and skins
Qdin - Odfs (while I have modified them a lot amount, I believe they were originally from his DC17mws)
AceMastermind - Help with getting mesh to orient properly
ANDEWEGET - ZETools
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