and remember this is the actual size i also couldn't find any texture for the walls and ceiling..and when i looked at the objects in the game's tantive 4 level they all looked like they had no texture i was wondering if these two could be linked or is zero editor unable to show the wall texture and if so does it show up in game?
What's up with the tantive4 hallways?
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YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
What's up with the tantive4 hallways?
i was looking through the tantive 4 hallway .mshs and they all called for hallway_envmap.tga which looks like this...

and remember this is the actual size i also couldn't find any texture for the walls and ceiling..and when i looked at the objects in the game's tantive 4 level they all looked like they had no texture i was wondering if these two could be linked or is zero editor unable to show the wall texture and if so does it show up in game?
and remember this is the actual size i also couldn't find any texture for the walls and ceiling..and when i looked at the objects in the game's tantive 4 level they all looked like they had no texture i was wondering if these two could be linked or is zero editor unable to show the wall texture and if so does it show up in game?
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: what's up with the tantive4 hallways
When something has an envmap, in ZE it shows up with no texture. And I have no idea what you mean by "not having a texture" referenced in the .msh file. Mind pointing out the particular .msh file? Because the ones I looked at all referenced regular textures.
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YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: what's up with the tantive4 hallways
i meant there is no wall texture reference like i opened up all the textures in photoshop and none of them looked like the wall texture in tantive 4 so i was wondering will editing the envmap edit the wall and ceiling of the tantive 4 hallway?
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: what's up with the tantive4 hallways
The props will show up and look correct, that much I know. I can't say exactly what they did to set it up that way, but it looks like they're just using matte colors for the base textures and letting the envmap dictate what the texture looks like. Or I could just be talking through my rear.
But they will show up ingame correctly.
But they will show up ingame correctly.
