Naboo Kaduus
Moderator: Moderators
-
-(DW)-Krayt88
- Private Recruit
- Posts: 18
- Joined: Tue Mar 14, 2006 2:19 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Naboo Kaduus
Has anybody gotten the Kaddus from Naboo to work? -(DW)- Big Rich and I are working on a naboo based map and if somebody could help us out with the kaduu we'd really appriciate it. They dont work right when we place them. The animations are broken and we dont know how to fix them. We've even tried giving the Kaduu the Taun Taun animation but all we get is a taun taun shaped kaduu with a really freaky head.
-
PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
RE: Naboo Kaduus
ill look into it. should be easy.
if you have the Bf1 assets it would be a peice of pie and/or cake
if you have the Bf1 assets it would be a peice of pie and/or cake
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
RE: Naboo Kaduus
Nope... We've tried both the BF1 animations and the BF2 animations. Artemis and I worked on it for a long time. For some reason it's just broke in BF2.
-
Vyse
- General

- Posts: 776
- Joined: Sun Aug 28, 2005 5:01 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: RE: Naboo Kaduus
Darn, I was going to used them as well.Teancum wrote:Nope... We've tried both the BF1 animations and the BF2 animations. Artemis and I worked on it for a long time. For some reason it's just broke in BF2.
-
Big_rich
-
MasterSkywalker
- Major

- Posts: 501
- Joined: Mon Apr 17, 2006 1:44 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
-
Tuskenjedi
-
PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
im going to work on them sometime when i have the time. this interests me.
currently im working on a pack of sound fx .sfx files to release, so when modders want to put any sound in, the can simply add the given to their sfx and req file without worrying about a crash. Because ive had enough of that.
currently im working on a pack of sound fx .sfx files to release, so when modders want to put any sound in, the can simply add the given to their sfx and req file without worrying about a crash. Because ive had enough of that.
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
-
RevanSithLord
- Sith Master

- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
-
PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
-
PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
