YaNkFaN's new maps
Moderator: Moderators
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: YaNkFaN's new maps
wow amazing project and very like this map
i love the little maps the same jabba's palace, i can't wait for yours maps 
Hidden/Spoiler:
-
YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: YaNkFaN's new maps
first i have to say this is not a space map and it won't be.. this is more like a tantive4 map with vehicles inside a hangar also if someone =who is involved with BF0 would like me to make a map for it I am more than happy to so PM me if you do want me to make a map. Also using that picture, the map takes place in the hangar opening upwards and goes to the back of the ship and parts of an engine room. There will also be no flyers...Lastly if you played Republic Commando you should know their ship is an Acclamator not a venator my map takes place in the venator not the acclamator
-
Nova Hawk
- Banned
- Posts: 4089
- Joined: Mon Sep 22, 2008 3:17 pm
- Projects :: No Mod project currently.
Re: YaNkFaN's new maps
Very cool, and speaking of Republic Commando, are you gonna put one in? You can probably re-skin one of them and make it yellow to match the environment.
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: YaNkFaN's new maps
yeah that is a good ideaNova Hawk wrote:Very cool, and speaking of Republic Commando, are you gonna put one in? You can probably re-skin one of them and make it yellow to match the environment.
-
YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: YaNkFaN's new maps
no there will not be a republic commando and that's for one reason I could put one in if i wanted to but i really don't just cause it's not true to the movie commandos were deployed by themselves and had specific highly sophisticated missions they weren't just used to kill massive amounts of droids so no there will not be one in either map...
-
Nova Hawk
- Banned
- Posts: 4089
- Joined: Mon Sep 22, 2008 3:17 pm
- Projects :: No Mod project currently.
Re: YaNkFaN's new maps
Yes, that is true.
-
wazmol
- High General

- Posts: 892
- Joined: Sat Sep 02, 2006 6:47 pm
- Projects :: Thinking...
- Location: London
- Contact:
Re: YaNkFaN's new maps
If you are interested in taking part in BF0 please let me know. I have seen your work before but then you kinda went missing but now you are back and churning out the work again i would love to have you on board. PM back here and we can arrange some stuff. In the mean time keep on making them maps of yours for yourself as they are looking fantastic.YaNkFaN wrote:first i have to say this is not a space map and it won't be.. this is more like a tantive4 map with vehicles inside a hangar also if someone =who is involved with BF0 would like me to make a map for it I am more than happy to so PM me if you do want me to make a map. Also using that picture, the map takes place in the hangar opening upwards and goes to the back of the ship and parts of an engine room. There will also be no flyers...Lastly if you played Republic Commando you should know their ship is an Acclamator not a venator my map takes place in the venator not the acclamator
Thanks,
Waz
-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Re: YaNkFaN's new maps
Waz, since when are you back in BF0?wazmol wrote:If you are interested in taking part in BF0 please let me know. I have seen your work before but then you kinda went missing but now you are back and churning out the work again i would love to have you on board. PM back here and we can arrange some stuff. In the mean time keep on making them maps of yours for yourself as they are looking fantastic.YaNkFaN wrote:first i have to say this is not a space map and it won't be.. this is more like a tantive4 map with vehicles inside a hangar also if someone =who is involved with BF0 would like me to make a map for it I am more than happy to so PM me if you do want me to make a map. Also using that picture, the map takes place in the hangar opening upwards and goes to the back of the ship and parts of an engine room. There will also be no flyers...Lastly if you played Republic Commando you should know their ship is an Acclamator not a venator my map takes place in the venator not the acclamator
Thanks,
Waz
- destructo_bot
- Chief Warrant Officer

- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: YaNkFaN's new maps
i really really like the look of that deserty map. probably because orange is my favourite colour 
- totallytoenails
- Private Third Class
- Posts: 50
- Joined: Fri Aug 15, 2008 9:50 pm
Re: YaNkFaN's new maps
If you need skins just PM me or preferably add my xfire: totallygames
Good luck! Looks great!
Good luck! Looks great!
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: YaNkFaN's new maps
Those screenshots look really nice I've been working on a very similar project to your Venator map. Hopefully Darth D.U.C.K. will release those assets sometime because I'm really getting short on some, that is if they will be 
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: YaNkFaN's new maps
i will release them i think
every hallwaypart has maientancehatches on the floor, ceiling and walls which can be hidden, so that you can see some pipes behind them and a custom door for the hallways will be done soon
(sadly you can see the small diferences in the textures of hatches and hallway, but that will be fixed hopefully)
every hallwaypart has maientancehatches on the floor, ceiling and walls which can be hidden, so that you can see some pipes behind them and a custom door for the hallways will be done soon
(sadly you can see the small diferences in the textures of hatches and hallway, but that will be fixed hopefully)
-
tylerman29
- Second Lance Corporal

- Posts: 110
- Joined: Thu Jul 10, 2008 9:15 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Muunilist
Re: YaNkFaN's new maps
i LOVE the clone skin in the last shot... I love all of your work actually your previous adventures will stay in my addon forever 
- Culvar
- 1st Lieutenant

- Posts: 429
- Joined: Thu Jul 10, 2008 10:36 am
Re: YaNkFaN's new maps
Doesn't Dragonum's Venator have that exact hangar in the ref picture? Sweet plain/canyonish map BTW.
-
YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
-
RevanSithLord
- Sith Master

- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
Re: YaNkFaN's new maps
Is it me, or does it have that Blood Gulch feeling? I just recently played it and realized that it has somewhat of the same inspirations as Blood Gulch/Coagulation from the Halo series of games. Just curious if that was your inspiration behind making that map? It's totally rad and I love the layout. I'll leave feedback in your release thread after this post. 
So, on the hangar map, are droids just randomly attacking their hangar or is it from that one Clone Wars episode that I am not going to give spoilers of?
So, on the hangar map, are droids just randomly attacking their hangar or is it from that one Clone Wars episode that I am not going to give spoilers of?
- Darth Revan
- Field Commander

- Posts: 921
- Joined: Wed Jul 09, 2008 8:43 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: On Your Computer
Re: YaNkFaN's new maps
Yay sounds awesome will it be like space boarding action?
-
Smug
- Corporal

- Posts: 158
- Joined: Sun Nov 16, 2008 1:47 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New...what was is again....Hmm....
- Contact:
Re: YaNkFaN's new maps
What about barracks for the ship?
- hammythepig
- Master Sergeant

- Posts: 175
- Joined: Mon Nov 24, 2008 6:05 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Canada
Re: YaNkFaN's new maps
I feel the same way.RevanSithLord wrote:Is it me, or does it have that Blood Gulch feeling? I just recently played it and realized that it has somewhat of the same inspirations as Blood Gulch/Coagulation from the Halo series of games. Just curious if that was your inspiration behind making that map? It's totally rad and I love the layout. I'll leave feedback in your release thread after this post.
-
CaptainOrdo
- Private Second Class
- Posts: 63
- Joined: Thu Sep 27, 2007 9:23 pm
Re: YaNkFaN's new maps
first off there are only a few maps i look forward to these days, trainmaster's BOC, FOOLIS' Revans return, and this map to name a few. After the last conversion pack, map quality seems to have dropped quite rapidly, there is a decline in the ever present Geonosis maps and low quality maps come way to often. i can honestly say that this map is an awesome production from you guys and cant wait for it.
also the barracks sounds like a good idea, but i do think there should be a mess hall and an armory, or at least the mess hall
maybe a meditation chamber for Kenobi (wether he is in the map or not).
also the barracks sounds like a good idea, but i do think there should be a mess hall and an armory, or at least the mess hall
