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Leafy Lagg

Posted: Sat Dec 20, 2008 8:59 pm
by wishihadaname
Im making a kashyyyk map and im using the giant woshyyyr trees. but when i place the leaves for them on the map they cause a huge amount of lagg, any idea why?

Re: Leafy Lagg

Posted: Sat Dec 20, 2008 9:37 pm
by YaNkFaN
this one is pretty obvious but i have the same problem too there are a lot of polys in the leaves and it slows down zeroeditor a lot. I would suggest putting them in a new layer or conquest and turning off the viewing of that layer so that you can add objects without zeroeditor being laggy

Re: Leafy Lagg

Posted: Sun Dec 21, 2008 1:59 am
by wishihadaname
ok thanks, im guessing i shouldn't add very meny trees then...

Re: Leafy Lagg

Posted: Sun Dec 21, 2008 11:50 am
by YaNkFaN
no you can add a lot more than you think they don't lag as much in the game...but i would add them last or add them in a different mode and then make it so you can't see the mode