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Posted: Fri Jun 09, 2006 12:42 pm
by RevanSithLord
lol Tean.

Posted: Fri Jun 09, 2006 3:23 pm
by Guest
god i cant wait for thisIt will be imence
Posted: Sat Jun 10, 2006 3:29 pm
by stealth#a$$a$in{bf2}
Oooh I cant wait to try out all those new characters!and for the arena.
Posted: Sat Jun 10, 2006 3:32 pm
by tirlim
stealth#a$$a$in{bf2} wrote:Oooh I cant wait to try out all those new characters!and for the arena.
EVERYBODY cant wait to try all the new characters
Posted: Sat Jun 10, 2006 6:35 pm
by Vyse
tirlim wrote:stealth#a$$a$in{bf2} wrote:Oooh I cant wait to try out all those new characters!and for the arena.
EVERYBODY cant wait to try all the new characters
You can try them in the BF1 conversion map pack.
Only with Rattatak Arena there will be custom sounds,weapon sounds and music! (Those might be in the BF1 conversion map patch but Rattatak Arena will still OWN.

)
Posted: Sat Jun 10, 2006 7:26 pm
by RevanSithLord
Yea...it will own...cause....ummm....IT JUST WILL!! :twisted:
Posted: Sat Jun 10, 2006 7:50 pm
by stealth#a$$a$in{bf2}
Oh yeah this will definetly be the best map and mod for any SWBF game.
btw nice avatar Vyse.
Posted: Sat Jun 10, 2006 8:30 pm
by DeathRow
I totally agree with you Stealth!, it will be the greatest map in the history of SWBF2
Posted: Sat Jun 10, 2006 8:31 pm
by stealth#a$$a$in{bf2}
Hell yea
Posted: Sat Jun 10, 2006 9:59 pm
by ~HUNTER~_OVERLORD
..............wow........im speechless. All i have to say is....dont stop working for all us gamers sake. This is gonna be one GREAT map!!!
Posted: Sun Jun 11, 2006 12:16 am
by Protector_Pulch
You're adding Kotor Heroes , aren't you ?
So please include other force powers than Force Lightning-Blast (or whatever it's meant to be) or Force Uber-Push.It's rather boring at Bespin: Cloud City.
Posted: Sun Jun 11, 2006 12:51 am
by Vyse
Protector_Pulch wrote:You're adding Kotor Heroes , aren't you ?
So please include other force powers than Force Lightning-Blast (or whatever it's meant to be) or Force Uber-Push.It's rather boring at Bespin: Cloud City.
The reason I made Push so far for the KOTOR units was because the way BF2 engine is setup there is no way to recover from a push attack!!
You get pushed and before you can move your killed; because lightsaber attacks stop you from attack. This is good for AI but when you playin with people it gets VERY annoying. Everyone just pushes then kill pushes then kills. Atleast with strong push you have a chance.
However, I wouldn't worry, I do believe the BF1 Conversion patch fixed the push force distance. Its ok that way, I just thought it was time for a change.

Posted: Sun Jun 11, 2006 3:37 am
by DakkerDB
Not to be rude or anything, but I think that you missed the point of his post. I think he meant that there should be more variety. Every dark side jedi had the uber lightning and saber throw, while every light-side jedi had saber throw and uber push. It's kinda boring that way. Different force powers for different characters would be nice.
Again, don't mean to be offending anyone.
Posted: Sun Jun 11, 2006 3:48 am
by Linus
DakkerDB's idea is really good.
Posted: Sun Jun 11, 2006 4:42 am
by Aksel3
Vyse... You avatar is driving me crazy

Please, for my sake, change it to something that's not moving

I honestly can't concentrate to read your post.
Posted: Sun Jun 11, 2006 8:53 am
by yankeefan05
Off-Topic: I think its nice. It is Samus Aran in Metroid Prime for GameCube (the first Metroid Prime for GC). I remember that place where the avatar is but I forget the name of the place.
Posted: Sun Jun 11, 2006 9:56 am
by Teancum
I put force powers back to normal due to the fact that they can be used to spam the game.
Posted: Sun Jun 11, 2006 7:40 pm
by yoyam
@teancum
Did you ever figure out what was causing the cool push glitch on cloud city?
where it makes you always land on your feet when you get pushed?
cuz its kinda nice to know that you're not immediately dead if you get pushed
if you can find a way to incorporate that into this map that would be awesome

Posted: Mon Jun 12, 2006 6:25 pm
by ex2100
if you dontind me asking when is this map coming out
Posted: Mon Jun 12, 2006 6:41 pm
by Epena
He minds.
Whenever the objects get ficed and people have time.
You get a vauge answer for a lame question.
