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Posted: Thu Dec 21, 2006 1:42 pm
by Fusion
Pereza0 wrote:you always get the maps first.....
Not fair
I get them first becasue I'm Lead Tester. Trust me, the maps are usually 50% more buggy when I get them, so I have to wait for the public release to get a complete working copy. This time however I had to wait like the rest of you, and it was Schizo who got Alderaan first because it was his map.

Posted: Thu Dec 21, 2006 2:12 pm
by Pereza0
ok..., I wasnt really jeaolus because I know its coming soon. And even if you didnt have the map you would still get the Loading Screens in

Posted: Thu Dec 21, 2006 2:23 pm
by Teancum
I did screens for Prototype and Concord Dawn, so they're done.

Alderaan needs screens, but they MUST be 1024x768. I've stretched the 800x600 shots, but they end up looking blurry no matter what filters I run on them. Schizo did some shots, but that was before I added lighting and changed the ramp.

Posted: Thu Dec 21, 2006 2:44 pm
by Pereza0
I think there is another resolution that makes the screen look stretched upwards, it may be the way it doent look stredched

Posted: Thu Dec 21, 2006 4:02 pm
by Thire
I fixed my screen problem, I now have alot of pics for Alderaan! :D

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:mrgreen:

Posted: Thu Dec 21, 2006 4:08 pm
by darthgunray
nice pics of alderran. Omg i didn't know you could play as a nemodian with a vibroblade! (gets bf2 open and plays it)

Posted: Thu Dec 21, 2006 4:54 pm
by Schizo
Yeah, since Kit Fisto's animations really eat up memory like no tomorrow, we had to ditch the magnaguard with the staff for this map. Me and Tean opted for the Neimodian guard with the vibroblade instead, since it uses Luke's animations, and Luke's animations, which are the default melee animations, are always loaded, no matter what. So it took up less memory space then if we left the magnaguard in. Otherwise Kit Fisto just wouldn't have worked.

I'm gonna try to get some good loading screens, but I don't want to hog the spotlight. I'd like other people to get a chance at seeing their loadscreens in, not just mine because I was the one who made the map.

Posted: Thu Dec 21, 2006 5:20 pm
by darthgunray
WEll i that was a good decision. I would have loved to play kit fisto instead of the magnaguard.

Posted: Thu Dec 21, 2006 6:17 pm
by Thire
darthgunray wrote:WEll i that was a good decision. I would have loved to play kit fisto instead of the magnaguard.
You and me both, Kit's got some pwnage moves. :D

Posted: Sat Dec 23, 2006 1:16 am
by Schizo

Posted: Sat Dec 23, 2006 9:08 am
by Shinoda
Very good screens,Schizo!!!

Posted: Sat Dec 23, 2006 11:12 am
by Hebes24
Indeed, the last one is my favorite too!

Posted: Tue Dec 26, 2006 4:07 pm
by Jendo
OK, here are some of mine:

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:D

Posted: Sun Jan 14, 2007 5:00 pm
by trainmaster611
Is this thread still open to screenshots? :?

Posted: Sun Jan 14, 2007 5:13 pm
by Fusion
Seeing as Alderaan still doesn't have its loading screen(s), yes.

Posted: Sun Jan 14, 2007 7:49 pm
by Darth_Z13
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Posted: Mon Jan 15, 2007 12:18 am
by Teancum
Nice screens, but those are more 'unit showcase' shots than loading screen shots. Some of those I might use cuz the really are sweet, but I'd like some action shots too.

Posted: Tue Jan 23, 2007 1:13 pm
by FullMetal_Alchemist
i like the 2nd one best out of those 3.

Posted: Tue Jan 23, 2007 5:03 pm
by Darth_Z13
Uhh there are nine...

Posted: Tue Jan 23, 2007 6:49 pm
by DeathRow
Lol. Great screenys Z13, 1st and 4th and my fave out of the 3 (nine :P)